Added changes to how zones/areas are accessed in the lua scripts too.

This commit is contained in:
Filip Maj 2022-02-05 18:00:09 -05:00
parent 4e0cf36552
commit 68e55a1c76
18 changed files with 33 additions and 35 deletions

View file

@ -13,9 +13,9 @@ function onEventStarted(player, actor, triggerName, name, arg1, arg2, arg3, baza
local bazaarActor = nil;
if (name ~= nil) then
bazaarActor = player:GetZone():FindPCInZone(name);
bazaarActor = player.CurrentArea:FindPCInZone(name);
elseif (bazaarActorId ~= nil) then
bazaarActor = player:GetZone():FindActorInArea(bazaarActorId);
bazaarActor = player.CurrentArea:FindActorInArea(bazaarActorId);
end
if (bazaarActor ~= nil) then