mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 05:54:50 +02:00
Added changes to how zones/areas are accessed in the lua scripts too.
This commit is contained in:
parent
4e0cf36552
commit
68e55a1c76
18 changed files with 33 additions and 35 deletions
|
@ -107,7 +107,7 @@ function doLevequestInit(player, aetheryte)
|
|||
|
||||
player:SendGameMessage(worldMaster, 50036, 0x20, glId, player);
|
||||
player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, true));
|
||||
director = player:GetZone():CreateGuildleveDirector(glId, difficulty, player);
|
||||
director = player.CurrentArea:CreateGuildleveDirector(glId, difficulty, player);
|
||||
player:AddDirector(director);
|
||||
director:StartDirector(true, glId)
|
||||
|
||||
|
|
|
@ -142,7 +142,7 @@ function doLevequestInit(player, aetheryte)
|
|||
|
||||
player:SendGameMessage(worldMaster, 50036, 0x20, glId, player);
|
||||
player:PlayAnimation(getGLStartAnimationFromSheet(guildleveData.borderId, guildleveData.plateId, true));
|
||||
director = player:GetZone():CreateGuildleveDirector(glId, difficulty, player);
|
||||
director = player.CurrentArea:CreateGuildleveDirector(glId, difficulty, player);
|
||||
player:AddDirector(director);
|
||||
director:StartDirector(true, glId);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue