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stubbed item use state (needs to actually look up the item and get its reuse stuff)
- added tables to load mobs from (probably dont import besides server_battlenpc_genus.sql) - added field to server_battle_commands for commands usable by both monsters and players (probably arent any really)
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26 changed files with 615 additions and 179 deletions
37
sql/server_battlenpc_groups.sql
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37
sql/server_battlenpc_groups.sql
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/*
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MySQL Data Transfer
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Source Host: localhost
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Source Database: ffxiv_server
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Target Host: localhost
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Target Database: ffxiv_server
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Date: 5/1/2017 10:28:15 PM
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*/
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SET FOREIGN_KEY_CHECKS=0;
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-- ----------------------------
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-- Table structure for server_battlenpc_groups
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-- ----------------------------
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DROP TABLE IF EXISTS `server_battlenpc_groups`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `server_battlenpc_groups` (
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`groupId` int(10) unsigned NOT NULL DEFAULT '0',
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`genusId` int(10) unsigned NOT NULL DEFAULT '0',
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`actorClassId` int(10) unsigned NOT NULL,
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`minLevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`maxLevel` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`respawnTime` int(10) unisgned NOT NULL DEFAULT '10',
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`hp` int(10) unsigned NOT NULL DEFAULT '0',
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`mp` int(10) unsigned NOT NULL DEFAULT '0',
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`skillListId` int(10) unsigned NOT NULL DEFAULT '0',
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`spellListId` int(10) unsigned NOT NULL DEFAULT '0',
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`dropListId` int(10) unsigned NOT NULL DEFAULT '0',
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`allegiance` int(10) unsigned NOT NULL DEFAULT '0',
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`spawnType` smallint(5) unsigned NOT NULL DEFAULT '0',
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`animationId` int(10) unsigned NOT NULL DEFAULT '0',
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`actorState` smallint(5) unsigned NOT NULL DEFAULT '0',
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`privateAreaName` varchar(32) NOT NULL DEFAULT '',
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`privateAreaLevel` int(11) NOT NULL DEFAULT '0',
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`zoneId` smallint(3) unsigned NOT NULL,
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PRIMARY KEY (`groupId`)
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) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8;
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