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Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
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106 changed files with 776 additions and 750 deletions
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function init(npc)
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return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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if (triggerName == "caution") then
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worldMaster = getWorldMaster();
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player:sendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (triggerName == "exit") then
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getWorldManager():DoPlayerMoveInZone(player, 5);
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end
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player:endEvent();
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end
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