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Added scripts for the inn keepers. Added default event conditions to almost all actors. Updated sql for actorClass, spawnLocations, and new zoneEntrances.
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parent
5723f77b1f
commit
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106 changed files with 776 additions and 750 deletions
21
data/scripts/directors1/questDirect_fst0Btl03_01@0A615.lua
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data/scripts/directors1/questDirect_fst0Btl03_01@0A615.lua
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function onEventStarted(player, actor, triggerName)
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man0g0Quest = getStaticActor("Man0g0");
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--player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl001");
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player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002");
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end
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function onEventUpdate(player, npc, resultId)
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--man0g0Quest = getStaticActor("Man0g0");
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--player:runEventFunction("delegateEvent", player, man0g0Quest, "processTtrBtl002");
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player:endEvent();
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end
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function onCommand(player, command)
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--Check command if ActivateCommand
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player:endCommand();
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player:endEvent();
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player:kickEvent(player:getDirector(), "noticeEvent", true);
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end
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