Removed duplicate CommandProcessor. It is held by the Server object now. GetSession by name now ignores case.

This commit is contained in:
Filip Maj 2016-08-29 12:48:23 -04:00
parent e106eafb6c
commit 62daa4db89
3 changed files with 10 additions and 6 deletions

View file

@ -25,6 +25,7 @@ namespace FFXIVClassic_Map_Server
private Dictionary<uint, Session> mSessionList = new Dictionary<uint, Session>();
private LuaEngine mLuaEngine = new LuaEngine();
private static CommandProcessor mCommandProcessor = new CommandProcessor();
private static ZoneConnection mWorldConnection = new ZoneConnection();
private static WorldManager mWorldManager;
private static Dictionary<uint, Item> mGamedataItems;
@ -120,7 +121,7 @@ namespace FFXIVClassic_Map_Server
{
foreach (Session s in mSessionList.Values)
{
if (s.GetActor().customDisplayName.Equals(name))
if (s.GetActor().customDisplayName.ToLower().Equals(name.ToLower()))
return s;
}
return null;
@ -248,6 +249,11 @@ namespace FFXIVClassic_Map_Server
return mSelf;
}
public static CommandProcessor GetCommandProcessor()
{
return mCommandProcessor;
}
public static ZoneConnection GetWorldConnection()
{
return mWorldConnection;