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stubbed some more functions from kj's ai stuff
- fixed some typos - cleaned some debug code
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13 changed files with 97 additions and 223 deletions
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@ -368,17 +368,11 @@ namespace FFXIVClassic_Map_Server.Actors
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zone.BroadcastPacketAroundActor(this, ChangeSpeedPacket);
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}
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public void Update(DateTime tick)
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public virtual void Update(DateTime tick)
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{
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if (this is Character)
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{
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((Character)this).Update(tick);
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}
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else if (this is Zone)
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{
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((Zone)this).Update(tick);
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}
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}
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public void GenerateActorName(int actorNumber)
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{
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