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Started implementing LS management. Rank change works.
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parent
68772a2011
commit
61e4effd74
10 changed files with 258 additions and 7 deletions
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@ -680,7 +680,8 @@ namespace FFXIVClassic_Map_Server
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public void RequestWorldLinkshellRankChange(Player player, string lsname, string memberName, byte newRank)
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{
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SubPacket packet = LinkshellRankChangePacket.BuildPacket(player.playerSession, memberName, lsname, newRank);
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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public void RequestWorldLinkshellInviteMember(Player player, string lsname, uint invitedActorId)
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@ -695,9 +696,10 @@ namespace FFXIVClassic_Map_Server
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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public bool RequestWorldLinkshellRemoveMember(Player player, bool wasKicked, string lsname, string memberName)
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public void RequestWorldLinkshellLeave(Player player, string lsname)
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{
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return false;
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SubPacket packet = LinkshellLeavePacket.BuildPacket(player.playerSession, lsname, false);
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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private void RequestWorldServerZoneChange(Player player, uint destinationZoneId, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation)
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