Started implementing LS management. Rank change works.

This commit is contained in:
Filip Maj 2017-01-08 23:13:15 -05:00
parent 68772a2011
commit 61e4effd74
10 changed files with 258 additions and 7 deletions

View file

@ -680,7 +680,8 @@ namespace FFXIVClassic_Map_Server
public void RequestWorldLinkshellRankChange(Player player, string lsname, string memberName, byte newRank)
{
SubPacket packet = LinkshellRankChangePacket.BuildPacket(player.playerSession, memberName, lsname, newRank);
Server.GetWorldConnection().QueuePacket(packet, true, false);
}
public void RequestWorldLinkshellInviteMember(Player player, string lsname, uint invitedActorId)
@ -695,9 +696,10 @@ namespace FFXIVClassic_Map_Server
Server.GetWorldConnection().QueuePacket(packet, true, false);
}
public bool RequestWorldLinkshellRemoveMember(Player player, bool wasKicked, string lsname, string memberName)
public void RequestWorldLinkshellLeave(Player player, string lsname)
{
return false;
SubPacket packet = LinkshellLeavePacket.BuildPacket(player.playerSession, lsname, false);
Server.GetWorldConnection().QueuePacket(packet, true, false);
}
private void RequestWorldServerZoneChange(Player player, uint destinationZoneId, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation)