Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.

This commit is contained in:
Filip Maj 2021-02-26 20:53:42 -05:00
parent f4e2280de8
commit 605b4918e2
34 changed files with 7121 additions and 4533 deletions

View file

@ -164,9 +164,12 @@
<Compile Include="Actors\Group\Work\PartyWork.cs" />
<Compile Include="Actors\Group\Work\RelationWork.cs" />
<Compile Include="Actors\Judge\Judge.cs" />
<Compile Include="Actors\Quest\Scenario.cs" />
<Compile Include="Actors\Quest\PassiveGuildleve.cs" />
<Compile Include="Actors\Quest\Quest.cs" />
<Compile Include="Actors\StaticActors.cs" />
<Compile Include="Actors\World\WorldMaster.cs" />
<Compile Include="DataObjects\PassiveGuildleveData.cs" />
<Compile Include="DataObjects\GuildleveData.cs" />
<Compile Include="DataObjects\Recipe.cs" />
<Compile Include="DataObjects\RecipeResolver.cs" />