Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.

This commit is contained in:
Filip Maj 2021-02-26 20:53:42 -05:00
parent f4e2280de8
commit 605b4918e2
34 changed files with 7121 additions and 4533 deletions

View file

@ -20,6 +20,7 @@ along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
*/
using Meteor.Map.lua;
using MySql.Data.MySqlClient;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
@ -28,40 +29,18 @@ namespace Meteor.Map.Actors
{
class Quest : Actor
{
private Player owner;
private uint currentPhase = 0;
private uint questFlags = 0;
private Dictionary<string, Object> questData = new Dictionary<string, object>();
protected Player owner;
public Quest(uint actorID, string name)
: base(actorID)
{
actorName = name;
actorName = name;
}
public Quest(Player owner, uint actorID, string name, string questDataJson, uint questFlags, uint currentPhase)
: base(actorID)
public Quest(Quest staticQuest, Player owner) : base(staticQuest.actorId)
{
this.owner = owner;
actorName = name;
this.questFlags = questFlags;
if (questDataJson != null)
this.questData = JsonConvert.DeserializeObject<Dictionary<string, Object>>(questDataJson);
else
questData = null;
if (questData == null)
questData = new Dictionary<string, object>();
this.currentPhase = currentPhase;
}
public void SetQuestData(string dataName, object data)
{
questData[dataName] = data;
//Inform update
actorName = staticQuest.actorName;
}
public uint GetQuestId()
@ -69,81 +48,8 @@ namespace Meteor.Map.Actors
return actorId & 0xFFFFF;
}
public object GetQuestData(string dataName)
{
if (questData.ContainsKey(dataName))
return questData[dataName];
else
return null;
}
public void ClearQuestData()
{
questData.Clear();
}
public void ClearQuestFlags()
{
questFlags = 0;
}
public void SetQuestFlag(int bitIndex, bool value)
{
if (bitIndex >= 32)
{
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
return;
}
int mask = 1 << bitIndex;
if (value)
questFlags |= (uint)(1 << bitIndex);
else
questFlags &= (uint)~(1 << bitIndex);
DoCompletionCheck();
}
public bool GetQuestFlag(int bitIndex)
{
if (bitIndex >= 32)
{
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
return false;
}
else
return (questFlags & (1 << bitIndex)) == (1 << bitIndex);
}
public uint GetPhase()
{
return currentPhase;
}
public void NextPhase(uint phaseNumber)
{
currentPhase = phaseNumber;
owner.SendGameMessage(Server.GetWorldManager().GetActor(), 25116, 0x20, (object)GetQuestId());
SaveData();
DoCompletionCheck();
}
public uint GetQuestFlags()
{
return questFlags;
}
public string GetSerializedQuestData()
{
return JsonConvert.SerializeObject(questData, Formatting.Indented);
}
public void SaveData()
{
Database.SaveQuest(owner, this);
}
public virtual void SaveData() { }
public virtual string GetSerializedQuestData() { return null; }
public void DoCompletionCheck()
{
@ -161,5 +67,45 @@ namespace Meteor.Map.Actors
owner.SendGameMessage(owner, Server.GetWorldManager().GetActor(), 25236, 0x20, (object)GetQuestId());
}
public static Quest LoadQuestDB(Player player, MySqlDataReader reader)
{
uint questID = 0xA0F00000 | reader.GetUInt32("questId");
Quest staticQuest = Server.GetStaticActors(questID) as Quest;
string questData = null;
if (!reader.IsDBNull(reader.GetOrdinal("questData")))
questData = reader.GetString("questData");
else
questData = "{}";
if (staticQuest.IsScenario())
{
uint questFlags = 0;
uint currentPhase = 0;
if (!reader.IsDBNull(reader.GetOrdinal("questFlags")))
questFlags = reader.GetUInt32("questFlags");
if (!reader.IsDBNull(reader.GetOrdinal("currentPhase")))
currentPhase = reader.GetUInt32("currentPhase");
return new Scenario(staticQuest, player, questData, questFlags, currentPhase);
}
else if (staticQuest.IsCraftPassiveGuildleve())
{
return new PassiveGuildleve(staticQuest, player, questData);
}
throw new NotImplementedException("Unknown quest type added");
}
public bool IsScenario()
{
return !IsCraftPassiveGuildleve();
}
public bool IsCraftPassiveGuildleve()
{
return GetQuestId() > 120000 && GetQuestId() < 121024;
}
}
}