mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-31 06:46:13 +02:00
Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
This commit is contained in:
parent
f4e2280de8
commit
605b4918e2
34 changed files with 7121 additions and 4533 deletions
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@ -46,6 +46,7 @@ using Meteor.Map.packets.send.actor.battle;
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using Meteor.Map.packets.receive.events;
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using static Meteor.Map.LuaUtils;
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using Meteor.Map.packets.send.actor.events;
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using Meteor.Map.DataObjects;
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namespace Meteor.Map.Actors
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{
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@ -146,7 +147,7 @@ namespace Meteor.Map.Actors
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//Quest Actors (MUST MATCH playerWork.questScenario/questGuildleve)
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public Quest[] questScenario = new Quest[16];
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public uint[] questGuildleve = new uint[8];
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public Quest[] questGuildleve = new Quest[8];
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//Aetheryte
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public uint homepoint = 0;
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@ -161,6 +162,10 @@ namespace Meteor.Map.Actors
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public Retainer currentSpawnedRetainer = null;
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public bool sentRetainerSpawn = false;
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//Crafting
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public List<Recipe> recentRecipes = new List<Recipe>();
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public List<Recipe> awardedRecipes = new List<Recipe>();
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private List<Director> ownedDirectors = new List<Director>();
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private Director loginInitDirector = null;
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@ -173,7 +178,7 @@ namespace Meteor.Map.Actors
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public Player(Session cp, uint actorID) : base(actorID)
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{
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playerSession = cp;
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actorName = String.Format("_pc{0:00000000}", actorID);
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actorName = string.Format("_pc{0:00000000}", actorID);
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className = "Player";
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moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
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@ -274,6 +279,17 @@ namespace Meteor.Map.Actors
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this.aiContainer = new AIContainer(this, new PlayerController(this), null, new TargetFind(this));
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allegiance = CharacterTargetingAllegiance.Player;
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CalculateBaseStats();
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(36));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(37));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(38));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(39));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(40));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(41));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(42));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(43));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(2));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(3));
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}
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public List<SubPacket> Create0x132Packets()
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@ -402,7 +418,7 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < charaWork.property.Length; i++)
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{
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if (charaWork.property[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.property[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.property[{0}]", i));
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}
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//Parameters
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@ -418,21 +434,21 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < charaWork.statusShownTime.Length; i++)
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{
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if (charaWork.statusShownTime[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
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}
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//General Parameters
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for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++)
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{
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if (charaWork.battleTemp.generalParameter[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
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}
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propPacketUtil.AddProperty("charaWork.battleTemp.castGauge_speed[0]");
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propPacketUtil.AddProperty("charaWork.battleTemp.castGauge_speed[1]");
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//Battle Save Skillpoint
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propPacketUtil.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", charaWork.parameterSave.state_mainSkill[0] - 1));
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propPacketUtil.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", charaWork.parameterSave.state_mainSkill[0] - 1));
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//Commands
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propPacketUtil.AddProperty("charaWork.commandBorder");
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@ -443,12 +459,12 @@ namespace Meteor.Map.Actors
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{
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if (charaWork.command[i] != 0)
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{
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propPacketUtil.AddProperty(String.Format("charaWork.command[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.command[{0}]", i));
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//Recast Timers
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if (i >= charaWork.commandBorder)
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{
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propPacketUtil.AddProperty(String.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", i - charaWork.commandBorder));
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propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i - charaWork.commandBorder));
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propPacketUtil.AddProperty(string.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", i - charaWork.commandBorder));
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propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i - charaWork.commandBorder));
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}
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}
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}
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@ -457,32 +473,32 @@ namespace Meteor.Map.Actors
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{
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charaWork.commandCategory[i] = 1;
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if (charaWork.commandCategory[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.commandCategory[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.commandCategory[{0}]", i));
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}
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for (int i = 0; i < charaWork.commandAcquired.Length; i++)
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{
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if (charaWork.commandAcquired[i] != false)
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propPacketUtil.AddProperty(String.Format("charaWork.commandAcquired[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.commandAcquired[{0}]", i));
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}
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for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++)
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{
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if (charaWork.additionalCommandAcquired[i] != false)
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propPacketUtil.AddProperty(String.Format("charaWork.additionalCommandAcquired[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.additionalCommandAcquired[{0}]", i));
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}
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for (int i = 0; i < charaWork.parameterSave.commandSlot_compatibility.Length; i++)
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{
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charaWork.parameterSave.commandSlot_compatibility[i] = true;
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if (charaWork.parameterSave.commandSlot_compatibility[i])
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propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
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}
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for (int i = 0; i < charaWork.parameterSave.commandSlot_recastTime.Length; i++)
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{
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if (charaWork.parameterSave.commandSlot_recastTime[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
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}
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//System
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@ -505,25 +521,25 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < playerWork.questScenario.Length; i++)
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{
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if (playerWork.questScenario[i] != 0)
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propPacketUtil.AddProperty(String.Format("playerWork.questScenario[{0}]", i));
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propPacketUtil.AddProperty(string.Format("playerWork.questScenario[{0}]", i));
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}
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//Guildleve - Local
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for (int i = 0; i < playerWork.questGuildleve.Length; i++)
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{
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if (playerWork.questGuildleve[i] != 0)
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propPacketUtil.AddProperty(String.Format("playerWork.questGuildleve[{0}]", i));
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propPacketUtil.AddProperty(string.Format("playerWork.questGuildleve[{0}]", i));
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}
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//Guildleve - Regional
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for (int i = 0; i < work.guildleveId.Length; i++)
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{
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if (work.guildleveId[i] != 0)
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propPacketUtil.AddProperty(String.Format("work.guildleveId[{0}]", i));
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propPacketUtil.AddProperty(string.Format("work.guildleveId[{0}]", i));
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if (work.guildleveDone[i] != false)
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propPacketUtil.AddProperty(String.Format("work.guildleveDone[{0}]", i));
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propPacketUtil.AddProperty(string.Format("work.guildleveDone[{0}]", i));
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if (work.guildleveChecked[i] != false)
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propPacketUtil.AddProperty(String.Format("work.guildleveChecked[{0}]", i));
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propPacketUtil.AddProperty(string.Format("work.guildleveChecked[{0}]", i));
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}
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//Bazaar
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@ -541,9 +557,9 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < playerWork.npcLinkshellChatCalling.Length; i++)
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{
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if (playerWork.npcLinkshellChatCalling[i] != false)
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propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
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propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
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if (playerWork.npcLinkshellChatExtra[i] != false)
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propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
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propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
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}
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propPacketUtil.AddProperty("playerWork.restBonusExpRate");
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@ -560,7 +576,7 @@ namespace Meteor.Map.Actors
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public void SendSeamlessZoneInPackets()
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{
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QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.bgmDay, SetMusicPacket.EFFECT_FADEIN));
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QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), SetMusicPacket.EFFECT_FADEIN));
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QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
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}
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@ -583,7 +599,7 @@ namespace Meteor.Map.Actors
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}
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}
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else
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QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.bgmDay, 0x01)); //Zone
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QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), 0x01)); //Zone
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QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
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@ -806,11 +822,6 @@ namespace Meteor.Map.Actors
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Database.SavePlayerStatusEffects(this);
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}
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public Area GetZone()
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{
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return zone;
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}
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public void SendMessage(uint logType, string sender, string message)
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{
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QueuePacket(SendMessagePacket.BuildPacket(actorId, logType, sender, message));
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@ -895,6 +906,12 @@ namespace Meteor.Map.Actors
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QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, 1));
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}
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public void ResetMusic()
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{
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if (zone != null)
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QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), 1));
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}
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public void SendMountAppearance()
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{
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if (mountState == 1)
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@ -1193,7 +1210,7 @@ namespace Meteor.Map.Actors
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propertyBuilder.NewTarget("playerWork/expBonus");
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propertyBuilder.AddProperty("playerWork.restBonusExpRate");
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propertyBuilder.NewTarget("charaWork/battleStateForSelf");
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propertyBuilder.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
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propertyBuilder.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
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Database.LoadHotbar(this);
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var time = Utils.UnixTimeStampUTC();
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@ -1221,7 +1238,7 @@ namespace Meteor.Map.Actors
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Database.PlayerCharacterUpdateClassLevel(this, classId, level);
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charaWork.battleSave.skillLevel[classId - 1] = level;
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ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("charaWork/stateForAll", this);
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propertyBuilder.AddProperty(String.Format("charaWork.battleSave.skillLevel[{0}]", classId-1));
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propertyBuilder.AddProperty(string.Format("charaWork.battleSave.skillLevel[{0}]", classId-1));
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List<SubPacket> packets = propertyBuilder.Done();
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QueuePackets(packets);
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}
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@ -1363,6 +1380,16 @@ namespace Meteor.Map.Actors
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return -1;
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}
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public int GetFreeQuestGuildleveSlot()
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{
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for (int i = 0; i < questGuildleve.Length; i++)
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{
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if (questGuildleve[i] == null)
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return i;
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}
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return -1;
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}
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public int GetFreeGuildleveSlot()
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{
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@ -1447,37 +1474,61 @@ namespace Meteor.Map.Actors
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}
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}
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}
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public void AddQuest(string name, bool isSilent = false)
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{
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Actor actor = Server.GetStaticActors(name);
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AddQuestInternal(actor as Quest, isSilent);
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}
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public void AddQuest(uint id, bool isSilent = false)
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{
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Actor actor = Server.GetStaticActors((0xA0F00000 | id));
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AddQuest(actor.actorName, isSilent);
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AddQuestInternal(actor as Quest, isSilent);
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}
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public void AddQuest(string name, bool isSilent = false)
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public void AddQuestGuildleve(uint id, byte difficulty)
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{
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Actor actor = Server.GetStaticActors(name);
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if (actor == null)
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Quest staticQuest = (Quest) Server.GetStaticActors((0xA0F00000 | id));
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if (staticQuest == null)
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return;
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uint id = actor.actorId;
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PassiveGuildleve newQuest = new PassiveGuildleve(staticQuest, this, difficulty);
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int freeSlot = GetFreeQuestGuildleveSlot();
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if (freeSlot == -1)
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return;
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playerWork.questGuildleve[freeSlot] = newQuest.actorId;
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questGuildleve[freeSlot] = newQuest;
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Database.SaveQuest(this, newQuest);
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SendQuestGuildleveClientUpdate(freeSlot);
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}
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private void AddQuestInternal(Quest staticQuest, bool isSilent = false)
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{
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if (staticQuest == null)
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return;
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Scenario newQuest = new Scenario(staticQuest, this, null, 0, 0);
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int freeSlot = GetFreeQuestSlot();
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if (freeSlot == -1)
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return;
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playerWork.questScenario[freeSlot] = id;
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questScenario[freeSlot] = new Quest(this, playerWork.questScenario[freeSlot], name, null, 0, 0);
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Database.SaveQuest(this, questScenario[freeSlot]);
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playerWork.questScenario[freeSlot] = newQuest.actorId;
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questScenario[freeSlot] = newQuest;
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Database.SaveQuest(this, newQuest);
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SendQuestClientUpdate(freeSlot);
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if (!isSilent)
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{
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SendGameMessage(Server.GetWorldManager().GetActor(), 25224, 0x20, (object)questScenario[freeSlot].GetQuestId());
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questScenario[freeSlot].NextPhase(0);
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}
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(questScenario[freeSlot] as Scenario).NextPhase(0);
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}
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}
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public void CompleteQuest(uint id)
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@ -1541,9 +1592,9 @@ namespace Meteor.Map.Actors
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{
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if (questScenario[i] != null && questScenario[i].GetQuestId() == oldId)
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{
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Actor actor = Server.GetStaticActors((0xA0F00000 | newId));
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Quest quest = Server.GetStaticActors((0xA0F00000 | newId)) as Quest;
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playerWork.questScenario[i] = (0xA0F00000 | newId);
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questScenario[i] = new Quest(this, playerWork.questScenario[i], actor.actorName, null, 0, 0);
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questScenario[i] = new Scenario(quest, this, null, 0, 0);
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Database.SaveQuest(this, questScenario[i]);
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SendQuestClientUpdate(i);
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break;
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@ -1598,6 +1649,16 @@ namespace Meteor.Map.Actors
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return null;
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}
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public Quest GetQuestGuildleve(uint id)
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{
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for (int i = 0; i < questGuildleve.Length; i++)
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{
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if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
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return questGuildleve[i];
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}
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return null;
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}
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public bool HasQuest(string name)
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{
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@ -1621,6 +1682,17 @@ namespace Meteor.Map.Actors
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return false;
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}
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public bool HasQuestGuildleve(uint id)
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{
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for (int i = 0; i < questGuildleve.Length; i++)
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{
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if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
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return true;
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}
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return false;
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}
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public bool HasGuildleve(uint id)
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{
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for (int i = 0; i < work.guildleveId.Length; i++)
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@ -1643,6 +1715,17 @@ namespace Meteor.Map.Actors
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return -1;
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}
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public int GetQuestGuildleveSlot(uint id)
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{
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for (int i = 0; i < questGuildleve.Length; i++)
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{
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if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
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return i;
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}
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return -1;
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}
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public void SetNpcLS(uint npcLSId, uint state)
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{
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bool isCalling, isExtra;
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@ -1679,30 +1762,36 @@ namespace Meteor.Map.Actors
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Database.SaveNpcLS(this, npcLSId, isCalling, isExtra);
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ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/npcLinkshellChat", this);
|
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propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", npcLSId));
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", npcLSId));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatExtra[{0}]", npcLSId));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatCalling[{0}]", npcLSId));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
private void SendQuestClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/journal", this);
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.questScenario[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.questScenario[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
private void SendQuestGuildleveClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/journal", this);
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.questGuildleve[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
private void SendGuildleveClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("work/guildleve", this);
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveId[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveId[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
private void SendGuildleveMarkClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("work/guildleve", this);
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveDone[{0}]", slot));
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveChecked[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveDone[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveChecked[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
|
@ -2034,10 +2123,35 @@ namespace Meteor.Map.Actors
|
|||
retainerMeetingGroup = null;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update(DateTime tick)
|
||||
|
||||
public void AddRecentRecipe(Recipe recipe)
|
||||
{
|
||||
|
||||
recentRecipes.Remove(recipe);
|
||||
if (recentRecipes.Count > 8)
|
||||
recentRecipes.RemoveAt(7);
|
||||
recentRecipes.Add(recipe);
|
||||
}
|
||||
|
||||
public List<Recipe> GetRecentRecipes()
|
||||
{
|
||||
return recentRecipes;
|
||||
}
|
||||
|
||||
public void AddAwardedRecipe(Recipe recipe)
|
||||
{
|
||||
awardedRecipes.Remove(recipe);
|
||||
if (awardedRecipes.Count > 8)
|
||||
awardedRecipes.RemoveAt(7);
|
||||
awardedRecipes.Add(recipe);
|
||||
}
|
||||
|
||||
public List<Recipe> GetAwardedRecipes()
|
||||
{
|
||||
return awardedRecipes;
|
||||
}
|
||||
|
||||
public override void Update(DateTime tick)
|
||||
{
|
||||
// Chocobo Rental Expirey
|
||||
if (rentalExpireTime != 0)
|
||||
{
|
||||
|
@ -2048,7 +2162,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
rentalExpireTime = 0;
|
||||
rentalMinLeft = 0;
|
||||
ChangeMusic(GetZone().bgmDay);
|
||||
ResetMusic();
|
||||
SetMountState(0);
|
||||
ChangeSpeed(0.0f, 2.0f, 5.0f, 5.0f);
|
||||
ChangeState(0);
|
||||
|
@ -2102,7 +2216,7 @@ namespace Meteor.Map.Actors
|
|||
if (GetMod(i) != charaWork.battleTemp.generalParameter[i])
|
||||
{
|
||||
charaWork.battleTemp.generalParameter[i] = (short)GetMod(i);
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2149,8 +2263,8 @@ namespace Meteor.Map.Actors
|
|||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("charaWork/command", this);
|
||||
foreach (ushort slot in slotsToUpdate)
|
||||
{
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.command[{0}]", slot));
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.commandCategory[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.command[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.commandCategory[{0}]", slot));
|
||||
}
|
||||
|
||||
propPacketUtil.NewTarget("charaWork/commandDetailForSelf");
|
||||
|
@ -2158,7 +2272,7 @@ namespace Meteor.Map.Actors
|
|||
foreach (ushort slot in slotsToUpdate)
|
||||
{
|
||||
charaWork.parameterSave.commandSlot_compatibility[slot - charaWork.commandBorder] = charaWork.command[slot] != 0;
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", slot - charaWork.commandBorder));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", slot - charaWork.commandBorder));
|
||||
}
|
||||
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
|
@ -2172,8 +2286,8 @@ namespace Meteor.Map.Actors
|
|||
|
||||
foreach (ushort slot in slotsToUpdate)
|
||||
{
|
||||
recastPacketUtil.AddProperty(String.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", slot - charaWork.commandBorder));
|
||||
recastPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", slot - charaWork.commandBorder));
|
||||
recastPacketUtil.AddProperty(string.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", slot - charaWork.commandBorder));
|
||||
recastPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", slot - charaWork.commandBorder));
|
||||
}
|
||||
|
||||
QueuePackets(recastPacketUtil.Done());
|
||||
|
@ -2595,7 +2709,7 @@ namespace Meteor.Map.Actors
|
|||
charaWork.battleSave.skillPoint[classId - 1] = 0;
|
||||
//send new level
|
||||
ActorPropertyPacketUtil levelPropertyPacket = new ActorPropertyPacketUtil("charaWork/stateForAll", this);
|
||||
levelPropertyPacket.AddProperty(String.Format("charaWork.battleSave.skillLevel[{0}]", classId - 1));
|
||||
levelPropertyPacket.AddProperty(string.Format("charaWork.battleSave.skillLevel[{0}]", classId - 1));
|
||||
levelPropertyPacket.AddProperty("charaWork.parameterSave.state_mainSkillLevel");
|
||||
QueuePackets(levelPropertyPacket.Done());
|
||||
|
||||
|
@ -2606,7 +2720,7 @@ namespace Meteor.Map.Actors
|
|||
charaWork.battleSave.skillPoint[classId - 1] = Math.Min(charaWork.battleSave.skillPoint[classId - 1] + exp, MAXEXP[GetLevel() - 1]);
|
||||
|
||||
ActorPropertyPacketUtil expPropertyPacket = new ActorPropertyPacketUtil("charaWork/battleStateForSelf", this);
|
||||
expPropertyPacket.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
|
||||
expPropertyPacket.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
|
||||
|
||||
QueuePackets(expPropertyPacket.Done());
|
||||
Database.SetExp(this, classId, charaWork.battleSave.skillPoint[classId - 1]);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue