mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-30 22:36:11 +02:00
Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
This commit is contained in:
parent
f4e2280de8
commit
605b4918e2
34 changed files with 7121 additions and 4533 deletions
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@ -363,7 +363,7 @@ namespace Meteor.Map.Actors
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return packets;
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}
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public override bool Equals(Object obj)
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public override bool Equals(object obj)
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{
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Actor actorObj = obj as Actor;
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if (actorObj == null)
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@ -508,7 +508,7 @@ namespace Meteor.Map.Actors
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.Replace("Object", "Obj")
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.Replace("Retainer", "Rtn")
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.Replace("Standard", "Std");
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className = Char.ToLowerInvariant(className[0]) + className.Substring(1);
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className = char.ToLowerInvariant(className[0]) + className.Substring(1);
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//Format Zone Name
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string zoneName = zone.zoneName.Replace("Field", "Fld")
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@ -524,7 +524,7 @@ namespace Meteor.Map.Actors
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//Check if "normal"
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zoneName = zoneName.Remove(zoneName.Length - 1, 1) + "P";
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}
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zoneName = Char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
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zoneName = char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
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try
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{
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@ -542,7 +542,7 @@ namespace Meteor.Map.Actors
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if (zone is PrivateArea)
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privLevel = ((PrivateArea)zone).GetPrivateAreaType();
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actorName = String.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
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actorName = string.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
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}
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public bool SetWorkValue(Player player, string name, string uiFunc, object value)
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@ -553,8 +553,8 @@ namespace Meteor.Map.Actors
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if (!(split[0].Equals("work") || split[0].Equals("charaWork") || split[0].Equals("playerWork") || split[0].Equals("npcWork")))
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return false;
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Object parentObj = null;
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Object curObj = this;
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object parentObj = null;
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object curObj = this;
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for (int i = 0; i < split.Length; i++)
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{
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//For arrays
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@ -759,7 +759,7 @@ namespace Meteor.Map.Actors
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{
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if (target == null)
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{
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Program.Log.Error(String.Format("[{0} {1}] FindRandomPointAroundTarget: no target found!", this.actorId, this.customDisplayName));
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Program.Log.Error(string.Format("[{0} {1}] FindRandomPointAroundTarget: no target found!", this.actorId, this.customDisplayName));
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return GetPosAsVector3();
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}
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return FindRandomPoint(target.positionX, target.positionY, target.positionZ, minRadius, maxRadius);
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@ -48,7 +48,7 @@ namespace Meteor.Map.Actors
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protected int halfWidth, halfHeight;
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private Dictionary<uint, Director> currentDirectors = new Dictionary<uint, Director>();
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private Object directorLock = new Object();
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private object directorLock = new object();
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private uint directorIdCount = 0;
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protected Director mWeatherDirector;
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@ -77,7 +77,7 @@ namespace Meteor.Map.Actors
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this.displayNameId = 0;
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this.customDisplayName = "_areaMaster";
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this.actorName = String.Format("_areaMaster@{0:X5}", id << 8);
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this.actorName = string.Format("_areaMaster@{0:X5}", id << 8);
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this.classPath = classPath;
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this.className = classPath.Substring(classPath.LastIndexOf("/") + 1);
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@ -611,7 +611,7 @@ namespace Meteor.Map.Actors
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public Director CreateGuildleveDirector(uint glid, byte difficulty, Player owner, params object[] args)
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{
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String directorScriptPath = "";
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string directorScriptPath = "";
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uint type = Server.GetGuildleveGamedata(glid).plateId;
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@ -677,6 +677,11 @@ namespace Meteor.Map.Actors
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return null;
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}
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public ushort GetCurrentMusic()
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{
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return bgmDay;
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}
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public override void Update(DateTime tick)
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{
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lock (mActorList)
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@ -691,6 +696,5 @@ namespace Meteor.Map.Actors
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}
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}
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}
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}
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}
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@ -32,7 +32,7 @@ namespace Meteor.Map.actors.area
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private Director currentDirector;
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private bool isContentFinished = false;
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public static PrivateAreaContent CreateContentArea(String scriptPath)
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public static PrivateAreaContent CreateContentArea(string scriptPath)
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{
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return null;
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}
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@ -33,14 +33,14 @@ namespace Meteor.Map.actors.area
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{
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Dictionary<string, Dictionary<uint, PrivateArea>> privateAreas = new Dictionary<string, Dictionary<uint, PrivateArea>>();
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Dictionary<string, List<PrivateAreaContent>> contentAreas = new Dictionary<string, List<PrivateAreaContent>>();
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Object contentAreasLock = new Object();
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object contentAreasLock = new object();
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public SharpNav.TiledNavMesh tiledNavMesh;
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public SharpNav.NavMeshQuery navMeshQuery;
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public Int64 pathCalls;
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public Int64 prevPathCalls = 0;
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public Int64 pathCallTime;
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public long pathCalls;
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public long prevPathCalls = 0;
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public long pathCallTime;
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public Zone(uint id, string zoneName, ushort regionId, string classPath, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid, bool loadNavMesh = false)
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: base(id, zoneName, regionId, classPath, bgmDay, bgmNight, bgmBattle, isIsolated, isInn, canRideChocobo, canStealth, isInstanceRaid)
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@ -152,7 +152,7 @@ namespace Meteor.Map.Actors
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public uint extraUint;
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public float extraFloat;
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protected Dictionary<string, UInt64> tempVars = new Dictionary<string, UInt64>();
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protected Dictionary<string, ulong> tempVars = new Dictionary<string, ulong>();
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//Inventory
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protected Dictionary<ushort, ItemPackage> itemPackages = new Dictionary<ushort, ItemPackage>();
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@ -227,8 +227,8 @@ namespace Meteor.Map.Actors
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{
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if (!effect.GetHidden())
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{
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propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
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propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
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i++;
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}
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}
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@ -908,9 +908,9 @@ namespace Meteor.Map.Actors
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AddTP((int)Math.Ceiling(tpModifier * action.amount));
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}
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public UInt64 GetTempVar(string name)
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public ulong GetTempVar(string name)
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{
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UInt64 retVal = 0;
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ulong retVal = 0;
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if (tempVars.TryGetValue(name, out retVal))
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return retVal;
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return 0;
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@ -923,7 +923,7 @@ namespace Meteor.Map.Actors
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tempVars[name] = val;
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}
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public void SetTempVar(string name, UInt64 val)
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public void SetTempVar(string name, ulong val)
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{
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if (tempVars.ContainsKey(name))
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tempVars[name] = val;
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@ -994,7 +994,7 @@ namespace Meteor.Map.Actors
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{
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shouldSend = true;
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charaWork.battleTemp.timingCommandFlag[i] = false;
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propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.timingCommandFlag[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.timingCommandFlag[{0}]", i));
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}
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}
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@ -1025,7 +1025,7 @@ namespace Meteor.Map.Actors
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if (this is Player)
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{
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var propPacketUtil = new ActorPropertyPacketUtil("charaWork/timingCommand", this);
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propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.timingCommandFlag[{0}]", procId));
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propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.timingCommandFlag[{0}]", procId));
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((Player)this).QueuePackets(propPacketUtil.Done());
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}
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}
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@ -26,7 +26,7 @@ namespace Meteor.Map.actors.chara
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//These will need to be redone at some point. remember to update tables in db.
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//Consider using text_paramname sheet. that matches up with the stats on armor, but some things will need special handling
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//Also, 0-35 should probably match with up BattleTemp
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enum Modifier : UInt32
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enum Modifier : uint
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{
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//These line up with ParamNames starting at 15001 and appear on gear
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//Health
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@ -27,9 +27,9 @@ namespace Meteor.Map.actors.chara
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class ModifierListEntry
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{
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public uint id;
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public Int64 value;
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public long value;
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public ModifierListEntry(uint id, Int64 value)
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public ModifierListEntry(uint id, long value)
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{
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this.id = id;
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this.value = value;
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mobModList = new Dictionary<uint, ModifierListEntry>();
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}
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public void AddModifier(uint id, Int64 val, bool isMobMod)
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public void AddModifier(uint id, long val, bool isMobMod)
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{
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var list = isMobMod ? mobModList : modList;
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list.Add(id, new ModifierListEntry(id, val));
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}
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public void SetModifier(uint id, Int64 val, bool isMobMod)
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public void SetModifier(uint id, long val, bool isMobMod)
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{
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var list = isMobMod ? mobModList : modList;
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if (list.ContainsKey(id))
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list.Add(id, new ModifierListEntry(id, val));
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}
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public Int64 GetModifier(uint id, bool isMobMod)
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public long GetModifier(uint id, bool isMobMod)
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{
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ModifierListEntry retVal;
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var list = isMobMod ? mobModList : modList;
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public ModifierList genusMods;
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public ModifierList spawnMods;
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protected Dictionary<MobModifier, Int64> mobModifiers = new Dictionary<MobModifier, Int64>();
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protected Dictionary<MobModifier, long> mobModifiers = new Dictionary<MobModifier, long>();
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public BattleNpc(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
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ushort actorState, uint animationId, string customDisplayName)
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}
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else
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{
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var err = String.Format("[{0}][{1}] {2} {3} {4} {5} tried to die ded", actorId, GetUniqueId(), positionX, positionY, positionZ, GetZone().GetName());
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var err = string.Format("[{0}][{1}] {2} {3} {4} {5} tried to die ded", actorId, GetUniqueId(), positionX, positionY, positionZ, GetZone().GetName());
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Program.Log.Error(err);
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//throw new Exception(err);
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}
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this.bnpcId = id;
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}
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public Int64 GetMobMod(MobModifier mobMod)
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public long GetMobMod(MobModifier mobMod)
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{
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return GetMobMod((uint)mobMod);
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}
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public Int64 GetMobMod(uint mobModId)
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public long GetMobMod(uint mobModId)
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{
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Int64 res;
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long res;
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if (mobModifiers.TryGetValue((MobModifier)mobModId, out res))
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return res;
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return 0;
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}
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public void SetMobMod(uint mobModId, Int64 val)
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public void SetMobMod(uint mobModId, long val)
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{
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if (mobModifiers.ContainsKey((MobModifier)mobModId))
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mobModifiers[(MobModifier)mobModId] = val;
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@ -81,7 +81,7 @@ namespace Meteor.Map.Actors
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LoadNpcAppearance(actorClass.actorClassId);
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className = actorClass.classPath.Substring(actorClass.classPath.LastIndexOf("/") + 1);
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this.classPath = String.Format("{0}/{1}", actorClass.classPath.Substring(0, actorClass.classPath.LastIndexOf('/')).ToLower(), className);
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this.classPath = string.Format("{0}/{1}", actorClass.classPath.Substring(0, actorClass.classPath.LastIndexOf('/')).ToLower(), className);
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charaWork.battleSave.potencial = 1.0f;
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@ -109,8 +109,8 @@ namespace Meteor.Map.Actors
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isMapObj = false;
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else
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{
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layout = (uint)(Int32)lParams[4].value;
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instance = (uint)(Int32)lParams[5].value;
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layout = (uint)(int)lParams[4].value;
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instance = (uint)(int)lParams[5].value;
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isStatic = true;
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}
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}
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@ -236,7 +236,7 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < charaWork.property.Length; i++)
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{
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if (charaWork.property[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.property[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.property[{0}]", i));
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}
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//Parameters
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@ -261,14 +261,14 @@ namespace Meteor.Map.Actors
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for (int i = 0; i < charaWork.statusShownTime.Length; i++)
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{
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if (charaWork.statusShownTime[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
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}
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//General Parameters
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for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++)
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{
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if (charaWork.battleTemp.generalParameter[i] != 0)
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propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
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propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
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}
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propPacketUtil.AddProperty("npcWork.hateType");
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@ -302,7 +302,7 @@ namespace Meteor.Map.Actors
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public void LoadNpcAppearance(uint id)
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{
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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using (MySqlConnection conn = new MySqlConnection(string.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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|
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@ -39,7 +39,7 @@ namespace Meteor.Map.actors.chara.npc
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{
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this.retainerId = retainerId;
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this.ownerPlayer = player;
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this.actorName = String.Format("_rtnre{0:x7}", actorId);
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this.actorName = string.Format("_rtnre{0:x7}", actorId);
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itemPackages[ItemPackage.NORMAL] = new ItemPackage(this, MAXSIZE_INVENTORY_NORMAL, ItemPackage.NORMAL);
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itemPackages[ItemPackage.CURRENCY_CRYSTALS] = new ItemPackage(this, MAXSIZE_INVENTORY_CURRANCY, ItemPackage.CURRENCY_CRYSTALS);
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|
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@ -46,6 +46,7 @@ using Meteor.Map.packets.send.actor.battle;
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using Meteor.Map.packets.receive.events;
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using static Meteor.Map.LuaUtils;
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using Meteor.Map.packets.send.actor.events;
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using Meteor.Map.DataObjects;
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namespace Meteor.Map.Actors
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{
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@ -146,7 +147,7 @@ namespace Meteor.Map.Actors
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//Quest Actors (MUST MATCH playerWork.questScenario/questGuildleve)
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public Quest[] questScenario = new Quest[16];
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public uint[] questGuildleve = new uint[8];
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public Quest[] questGuildleve = new Quest[8];
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//Aetheryte
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public uint homepoint = 0;
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@ -161,6 +162,10 @@ namespace Meteor.Map.Actors
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public Retainer currentSpawnedRetainer = null;
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public bool sentRetainerSpawn = false;
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//Crafting
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public List<Recipe> recentRecipes = new List<Recipe>();
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public List<Recipe> awardedRecipes = new List<Recipe>();
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|
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private List<Director> ownedDirectors = new List<Director>();
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private Director loginInitDirector = null;
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@ -173,7 +178,7 @@ namespace Meteor.Map.Actors
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public Player(Session cp, uint actorID) : base(actorID)
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{
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playerSession = cp;
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actorName = String.Format("_pc{0:00000000}", actorID);
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actorName = string.Format("_pc{0:00000000}", actorID);
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className = "Player";
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moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
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@ -274,6 +279,17 @@ namespace Meteor.Map.Actors
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this.aiContainer = new AIContainer(this, new PlayerController(this), null, new TargetFind(this));
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allegiance = CharacterTargetingAllegiance.Player;
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CalculateBaseStats();
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|
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(36));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(37));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(38));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(39));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(40));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(41));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(42));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(43));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(2));
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AddRecentRecipe(Server.ResolveRecipe().GetRecipeByID(3));
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||||
}
|
||||
|
||||
public List<SubPacket> Create0x132Packets()
|
||||
|
@ -402,7 +418,7 @@ namespace Meteor.Map.Actors
|
|||
for (int i = 0; i < charaWork.property.Length; i++)
|
||||
{
|
||||
if (charaWork.property[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.property[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.property[{0}]", i));
|
||||
}
|
||||
|
||||
//Parameters
|
||||
|
@ -418,21 +434,21 @@ namespace Meteor.Map.Actors
|
|||
for (int i = 0; i < charaWork.statusShownTime.Length; i++)
|
||||
{
|
||||
if (charaWork.statusShownTime[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.statusShownTime[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.statusShownTime[{0}]", i));
|
||||
}
|
||||
|
||||
//General Parameters
|
||||
for (int i = 3; i < charaWork.battleTemp.generalParameter.Length; i++)
|
||||
{
|
||||
if (charaWork.battleTemp.generalParameter[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
||||
}
|
||||
|
||||
propPacketUtil.AddProperty("charaWork.battleTemp.castGauge_speed[0]");
|
||||
propPacketUtil.AddProperty("charaWork.battleTemp.castGauge_speed[1]");
|
||||
|
||||
//Battle Save Skillpoint
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", charaWork.parameterSave.state_mainSkill[0] - 1));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", charaWork.parameterSave.state_mainSkill[0] - 1));
|
||||
|
||||
//Commands
|
||||
propPacketUtil.AddProperty("charaWork.commandBorder");
|
||||
|
@ -443,12 +459,12 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
if (charaWork.command[i] != 0)
|
||||
{
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.command[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.command[{0}]", i));
|
||||
//Recast Timers
|
||||
if (i >= charaWork.commandBorder)
|
||||
{
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", i - charaWork.commandBorder));
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i - charaWork.commandBorder));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", i - charaWork.commandBorder));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i - charaWork.commandBorder));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -457,32 +473,32 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
charaWork.commandCategory[i] = 1;
|
||||
if (charaWork.commandCategory[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.commandCategory[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.commandCategory[{0}]", i));
|
||||
}
|
||||
|
||||
for (int i = 0; i < charaWork.commandAcquired.Length; i++)
|
||||
{
|
||||
if (charaWork.commandAcquired[i] != false)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.commandAcquired[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.commandAcquired[{0}]", i));
|
||||
}
|
||||
|
||||
for (int i = 0; i < charaWork.additionalCommandAcquired.Length; i++)
|
||||
{
|
||||
if (charaWork.additionalCommandAcquired[i] != false)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.additionalCommandAcquired[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.additionalCommandAcquired[{0}]", i));
|
||||
}
|
||||
|
||||
for (int i = 0; i < charaWork.parameterSave.commandSlot_compatibility.Length; i++)
|
||||
{
|
||||
charaWork.parameterSave.commandSlot_compatibility[i] = true;
|
||||
if (charaWork.parameterSave.commandSlot_compatibility[i])
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", i));
|
||||
}
|
||||
|
||||
for (int i = 0; i < charaWork.parameterSave.commandSlot_recastTime.Length; i++)
|
||||
{
|
||||
if (charaWork.parameterSave.commandSlot_recastTime[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", i));
|
||||
}
|
||||
|
||||
//System
|
||||
|
@ -505,25 +521,25 @@ namespace Meteor.Map.Actors
|
|||
for (int i = 0; i < playerWork.questScenario.Length; i++)
|
||||
{
|
||||
if (playerWork.questScenario[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.questScenario[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.questScenario[{0}]", i));
|
||||
}
|
||||
|
||||
//Guildleve - Local
|
||||
for (int i = 0; i < playerWork.questGuildleve.Length; i++)
|
||||
{
|
||||
if (playerWork.questGuildleve[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.questGuildleve[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.questGuildleve[{0}]", i));
|
||||
}
|
||||
|
||||
//Guildleve - Regional
|
||||
for (int i = 0; i < work.guildleveId.Length; i++)
|
||||
{
|
||||
if (work.guildleveId[i] != 0)
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveId[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveId[{0}]", i));
|
||||
if (work.guildleveDone[i] != false)
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveDone[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveDone[{0}]", i));
|
||||
if (work.guildleveChecked[i] != false)
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveChecked[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveChecked[{0}]", i));
|
||||
}
|
||||
|
||||
//Bazaar
|
||||
|
@ -541,9 +557,9 @@ namespace Meteor.Map.Actors
|
|||
for (int i = 0; i < playerWork.npcLinkshellChatCalling.Length; i++)
|
||||
{
|
||||
if (playerWork.npcLinkshellChatCalling[i] != false)
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatCalling[{0}]", i));
|
||||
if (playerWork.npcLinkshellChatExtra[i] != false)
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatExtra[{0}]", i));
|
||||
}
|
||||
|
||||
propPacketUtil.AddProperty("playerWork.restBonusExpRate");
|
||||
|
@ -560,7 +576,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
public void SendSeamlessZoneInPackets()
|
||||
{
|
||||
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.bgmDay, SetMusicPacket.EFFECT_FADEIN));
|
||||
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), SetMusicPacket.EFFECT_FADEIN));
|
||||
QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
|
||||
}
|
||||
|
||||
|
@ -583,7 +599,7 @@ namespace Meteor.Map.Actors
|
|||
}
|
||||
}
|
||||
else
|
||||
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.bgmDay, 0x01)); //Zone
|
||||
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), 0x01)); //Zone
|
||||
|
||||
QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
|
||||
|
||||
|
@ -806,11 +822,6 @@ namespace Meteor.Map.Actors
|
|||
Database.SavePlayerStatusEffects(this);
|
||||
}
|
||||
|
||||
public Area GetZone()
|
||||
{
|
||||
return zone;
|
||||
}
|
||||
|
||||
public void SendMessage(uint logType, string sender, string message)
|
||||
{
|
||||
QueuePacket(SendMessagePacket.BuildPacket(actorId, logType, sender, message));
|
||||
|
@ -895,6 +906,12 @@ namespace Meteor.Map.Actors
|
|||
QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, 1));
|
||||
}
|
||||
|
||||
public void ResetMusic()
|
||||
{
|
||||
if (zone != null)
|
||||
QueuePacket(SetMusicPacket.BuildPacket(actorId, zone.GetCurrentMusic(), 1));
|
||||
}
|
||||
|
||||
public void SendMountAppearance()
|
||||
{
|
||||
if (mountState == 1)
|
||||
|
@ -1193,7 +1210,7 @@ namespace Meteor.Map.Actors
|
|||
propertyBuilder.NewTarget("playerWork/expBonus");
|
||||
propertyBuilder.AddProperty("playerWork.restBonusExpRate");
|
||||
propertyBuilder.NewTarget("charaWork/battleStateForSelf");
|
||||
propertyBuilder.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
|
||||
propertyBuilder.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
|
||||
Database.LoadHotbar(this);
|
||||
|
||||
var time = Utils.UnixTimeStampUTC();
|
||||
|
@ -1221,7 +1238,7 @@ namespace Meteor.Map.Actors
|
|||
Database.PlayerCharacterUpdateClassLevel(this, classId, level);
|
||||
charaWork.battleSave.skillLevel[classId - 1] = level;
|
||||
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("charaWork/stateForAll", this);
|
||||
propertyBuilder.AddProperty(String.Format("charaWork.battleSave.skillLevel[{0}]", classId-1));
|
||||
propertyBuilder.AddProperty(string.Format("charaWork.battleSave.skillLevel[{0}]", classId-1));
|
||||
List<SubPacket> packets = propertyBuilder.Done();
|
||||
QueuePackets(packets);
|
||||
}
|
||||
|
@ -1363,6 +1380,16 @@ namespace Meteor.Map.Actors
|
|||
|
||||
return -1;
|
||||
}
|
||||
public int GetFreeQuestGuildleveSlot()
|
||||
{
|
||||
for (int i = 0; i < questGuildleve.Length; i++)
|
||||
{
|
||||
if (questGuildleve[i] == null)
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public int GetFreeGuildleveSlot()
|
||||
{
|
||||
|
@ -1447,37 +1474,61 @@ namespace Meteor.Map.Actors
|
|||
}
|
||||
}
|
||||
}
|
||||
public void AddQuest(string name, bool isSilent = false)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors(name);
|
||||
AddQuestInternal(actor as Quest, isSilent);
|
||||
}
|
||||
|
||||
public void AddQuest(uint id, bool isSilent = false)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors((0xA0F00000 | id));
|
||||
AddQuest(actor.actorName, isSilent);
|
||||
AddQuestInternal(actor as Quest, isSilent);
|
||||
}
|
||||
|
||||
public void AddQuest(string name, bool isSilent = false)
|
||||
public void AddQuestGuildleve(uint id, byte difficulty)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors(name);
|
||||
|
||||
if (actor == null)
|
||||
Quest staticQuest = (Quest) Server.GetStaticActors((0xA0F00000 | id));
|
||||
if (staticQuest == null)
|
||||
return;
|
||||
|
||||
uint id = actor.actorId;
|
||||
PassiveGuildleve newQuest = new PassiveGuildleve(staticQuest, this, difficulty);
|
||||
|
||||
int freeSlot = GetFreeQuestGuildleveSlot();
|
||||
|
||||
if (freeSlot == -1)
|
||||
return;
|
||||
|
||||
playerWork.questGuildleve[freeSlot] = newQuest.actorId;
|
||||
questGuildleve[freeSlot] = newQuest;
|
||||
|
||||
Database.SaveQuest(this, newQuest);
|
||||
SendQuestGuildleveClientUpdate(freeSlot);
|
||||
}
|
||||
|
||||
private void AddQuestInternal(Quest staticQuest, bool isSilent = false)
|
||||
{
|
||||
if (staticQuest == null)
|
||||
return;
|
||||
|
||||
Scenario newQuest = new Scenario(staticQuest, this, null, 0, 0);
|
||||
|
||||
int freeSlot = GetFreeQuestSlot();
|
||||
|
||||
if (freeSlot == -1)
|
||||
return;
|
||||
|
||||
playerWork.questScenario[freeSlot] = id;
|
||||
questScenario[freeSlot] = new Quest(this, playerWork.questScenario[freeSlot], name, null, 0, 0);
|
||||
Database.SaveQuest(this, questScenario[freeSlot]);
|
||||
playerWork.questScenario[freeSlot] = newQuest.actorId;
|
||||
questScenario[freeSlot] = newQuest;
|
||||
|
||||
Database.SaveQuest(this, newQuest);
|
||||
SendQuestClientUpdate(freeSlot);
|
||||
|
||||
if (!isSilent)
|
||||
{
|
||||
SendGameMessage(Server.GetWorldManager().GetActor(), 25224, 0x20, (object)questScenario[freeSlot].GetQuestId());
|
||||
questScenario[freeSlot].NextPhase(0);
|
||||
}
|
||||
(questScenario[freeSlot] as Scenario).NextPhase(0);
|
||||
}
|
||||
}
|
||||
|
||||
public void CompleteQuest(uint id)
|
||||
|
@ -1541,9 +1592,9 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
if (questScenario[i] != null && questScenario[i].GetQuestId() == oldId)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors((0xA0F00000 | newId));
|
||||
Quest quest = Server.GetStaticActors((0xA0F00000 | newId)) as Quest;
|
||||
playerWork.questScenario[i] = (0xA0F00000 | newId);
|
||||
questScenario[i] = new Quest(this, playerWork.questScenario[i], actor.actorName, null, 0, 0);
|
||||
questScenario[i] = new Scenario(quest, this, null, 0, 0);
|
||||
Database.SaveQuest(this, questScenario[i]);
|
||||
SendQuestClientUpdate(i);
|
||||
break;
|
||||
|
@ -1598,6 +1649,16 @@ namespace Meteor.Map.Actors
|
|||
|
||||
return null;
|
||||
}
|
||||
public Quest GetQuestGuildleve(uint id)
|
||||
{
|
||||
for (int i = 0; i < questGuildleve.Length; i++)
|
||||
{
|
||||
if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
|
||||
return questGuildleve[i];
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool HasQuest(string name)
|
||||
{
|
||||
|
@ -1621,6 +1682,17 @@ namespace Meteor.Map.Actors
|
|||
return false;
|
||||
}
|
||||
|
||||
public bool HasQuestGuildleve(uint id)
|
||||
{
|
||||
for (int i = 0; i < questGuildleve.Length; i++)
|
||||
{
|
||||
if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool HasGuildleve(uint id)
|
||||
{
|
||||
for (int i = 0; i < work.guildleveId.Length; i++)
|
||||
|
@ -1643,6 +1715,17 @@ namespace Meteor.Map.Actors
|
|||
return -1;
|
||||
}
|
||||
|
||||
public int GetQuestGuildleveSlot(uint id)
|
||||
{
|
||||
for (int i = 0; i < questGuildleve.Length; i++)
|
||||
{
|
||||
if (questGuildleve[i] != null && questGuildleve[i].actorId == (0xA0F00000 | id))
|
||||
return i;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
public void SetNpcLS(uint npcLSId, uint state)
|
||||
{
|
||||
bool isCalling, isExtra;
|
||||
|
@ -1679,30 +1762,36 @@ namespace Meteor.Map.Actors
|
|||
Database.SaveNpcLS(this, npcLSId, isCalling, isExtra);
|
||||
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/npcLinkshellChat", this);
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatExtra[{0}]", npcLSId));
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.npcLinkshellChatCalling[{0}]", npcLSId));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatExtra[{0}]", npcLSId));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.npcLinkshellChatCalling[{0}]", npcLSId));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
private void SendQuestClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/journal", this);
|
||||
propPacketUtil.AddProperty(String.Format("playerWork.questScenario[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.questScenario[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
private void SendQuestGuildleveClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("playerWork/journal", this);
|
||||
propPacketUtil.AddProperty(string.Format("playerWork.questGuildleve[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
private void SendGuildleveClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("work/guildleve", this);
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveId[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveId[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
private void SendGuildleveMarkClientUpdate(int slot)
|
||||
{
|
||||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("work/guildleve", this);
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveDone[{0}]", slot));
|
||||
propPacketUtil.AddProperty(String.Format("work.guildleveChecked[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveDone[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("work.guildleveChecked[{0}]", slot));
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
}
|
||||
|
||||
|
@ -2034,10 +2123,35 @@ namespace Meteor.Map.Actors
|
|||
retainerMeetingGroup = null;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Update(DateTime tick)
|
||||
|
||||
public void AddRecentRecipe(Recipe recipe)
|
||||
{
|
||||
|
||||
recentRecipes.Remove(recipe);
|
||||
if (recentRecipes.Count > 8)
|
||||
recentRecipes.RemoveAt(7);
|
||||
recentRecipes.Add(recipe);
|
||||
}
|
||||
|
||||
public List<Recipe> GetRecentRecipes()
|
||||
{
|
||||
return recentRecipes;
|
||||
}
|
||||
|
||||
public void AddAwardedRecipe(Recipe recipe)
|
||||
{
|
||||
awardedRecipes.Remove(recipe);
|
||||
if (awardedRecipes.Count > 8)
|
||||
awardedRecipes.RemoveAt(7);
|
||||
awardedRecipes.Add(recipe);
|
||||
}
|
||||
|
||||
public List<Recipe> GetAwardedRecipes()
|
||||
{
|
||||
return awardedRecipes;
|
||||
}
|
||||
|
||||
public override void Update(DateTime tick)
|
||||
{
|
||||
// Chocobo Rental Expirey
|
||||
if (rentalExpireTime != 0)
|
||||
{
|
||||
|
@ -2048,7 +2162,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
rentalExpireTime = 0;
|
||||
rentalMinLeft = 0;
|
||||
ChangeMusic(GetZone().bgmDay);
|
||||
ResetMusic();
|
||||
SetMountState(0);
|
||||
ChangeSpeed(0.0f, 2.0f, 5.0f, 5.0f);
|
||||
ChangeState(0);
|
||||
|
@ -2102,7 +2216,7 @@ namespace Meteor.Map.Actors
|
|||
if (GetMod(i) != charaWork.battleTemp.generalParameter[i])
|
||||
{
|
||||
charaWork.battleTemp.generalParameter[i] = (short)GetMod(i);
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.battleTemp.generalParameter[{0}]", i));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2149,8 +2263,8 @@ namespace Meteor.Map.Actors
|
|||
ActorPropertyPacketUtil propPacketUtil = new ActorPropertyPacketUtil("charaWork/command", this);
|
||||
foreach (ushort slot in slotsToUpdate)
|
||||
{
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.command[{0}]", slot));
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.commandCategory[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.command[{0}]", slot));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.commandCategory[{0}]", slot));
|
||||
}
|
||||
|
||||
propPacketUtil.NewTarget("charaWork/commandDetailForSelf");
|
||||
|
@ -2158,7 +2272,7 @@ namespace Meteor.Map.Actors
|
|||
foreach (ushort slot in slotsToUpdate)
|
||||
{
|
||||
charaWork.parameterSave.commandSlot_compatibility[slot - charaWork.commandBorder] = charaWork.command[slot] != 0;
|
||||
propPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", slot - charaWork.commandBorder));
|
||||
propPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_compatibility[{0}]", slot - charaWork.commandBorder));
|
||||
}
|
||||
|
||||
QueuePackets(propPacketUtil.Done());
|
||||
|
@ -2172,8 +2286,8 @@ namespace Meteor.Map.Actors
|
|||
|
||||
foreach (ushort slot in slotsToUpdate)
|
||||
{
|
||||
recastPacketUtil.AddProperty(String.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", slot - charaWork.commandBorder));
|
||||
recastPacketUtil.AddProperty(String.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", slot - charaWork.commandBorder));
|
||||
recastPacketUtil.AddProperty(string.Format("charaWork.parameterTemp.maxCommandRecastTime[{0}]", slot - charaWork.commandBorder));
|
||||
recastPacketUtil.AddProperty(string.Format("charaWork.parameterSave.commandSlot_recastTime[{0}]", slot - charaWork.commandBorder));
|
||||
}
|
||||
|
||||
QueuePackets(recastPacketUtil.Done());
|
||||
|
@ -2595,7 +2709,7 @@ namespace Meteor.Map.Actors
|
|||
charaWork.battleSave.skillPoint[classId - 1] = 0;
|
||||
//send new level
|
||||
ActorPropertyPacketUtil levelPropertyPacket = new ActorPropertyPacketUtil("charaWork/stateForAll", this);
|
||||
levelPropertyPacket.AddProperty(String.Format("charaWork.battleSave.skillLevel[{0}]", classId - 1));
|
||||
levelPropertyPacket.AddProperty(string.Format("charaWork.battleSave.skillLevel[{0}]", classId - 1));
|
||||
levelPropertyPacket.AddProperty("charaWork.parameterSave.state_mainSkillLevel");
|
||||
QueuePackets(levelPropertyPacket.Done());
|
||||
|
||||
|
@ -2606,7 +2720,7 @@ namespace Meteor.Map.Actors
|
|||
charaWork.battleSave.skillPoint[classId - 1] = Math.Min(charaWork.battleSave.skillPoint[classId - 1] + exp, MAXEXP[GetLevel() - 1]);
|
||||
|
||||
ActorPropertyPacketUtil expPropertyPacket = new ActorPropertyPacketUtil("charaWork/battleStateForSelf", this);
|
||||
expPropertyPacket.AddProperty(String.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
|
||||
expPropertyPacket.AddProperty(string.Format("charaWork.battleSave.skillPoint[{0}]", classId - 1));
|
||||
|
||||
QueuePackets(expPropertyPacket.Done());
|
||||
Database.SetExp(this, classId, charaWork.battleSave.skillPoint[classId - 1]);
|
||||
|
|
|
@ -239,7 +239,7 @@ namespace Meteor.Map.actors.director
|
|||
//Format Class Name
|
||||
string className = this.className;
|
||||
|
||||
className = Char.ToLowerInvariant(className[0]) + className.Substring(1);
|
||||
className = char.ToLowerInvariant(className[0]) + className.Substring(1);
|
||||
|
||||
//Format Zone Name
|
||||
string zoneName = zone.zoneName.Replace("Field", "Fld")
|
||||
|
@ -255,7 +255,7 @@ namespace Meteor.Map.actors.director
|
|||
//Check if "normal"
|
||||
zoneName = zoneName.Remove(zoneName.Length - 1, 1) + "P";
|
||||
}
|
||||
zoneName = Char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
|
||||
zoneName = char.ToLowerInvariant(zoneName[0]) + zoneName.Substring(1);
|
||||
|
||||
try
|
||||
{
|
||||
|
@ -273,7 +273,7 @@ namespace Meteor.Map.actors.director
|
|||
if (zone is PrivateArea)
|
||||
privLevel = ((PrivateArea)zone).GetPrivateAreaType();
|
||||
|
||||
actorName = String.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
|
||||
actorName = string.Format("{0}_{1}_{2}@{3:X3}{4:X2}", className, zoneName, classNumber, zoneId, privLevel);
|
||||
}
|
||||
|
||||
public string GetScriptPath()
|
||||
|
@ -283,7 +283,7 @@ namespace Meteor.Map.actors.director
|
|||
|
||||
private void LoadLuaScript()
|
||||
{
|
||||
string luaPath = String.Format(LuaEngine.FILEPATH_DIRECTORS, GetScriptPath());
|
||||
string luaPath = string.Format(LuaEngine.FILEPATH_DIRECTORS, GetScriptPath());
|
||||
directorScript = LuaEngine.LoadScript(luaPath);
|
||||
if (directorScript == null)
|
||||
Program.Log.Error("Could not find script for director {0}.", GetName());
|
||||
|
@ -293,7 +293,7 @@ namespace Meteor.Map.actors.director
|
|||
{
|
||||
if (directorScript != null)
|
||||
{
|
||||
directorScript = LuaEngine.LoadScript(String.Format(LuaEngine.FILEPATH_DIRECTORS, directorScriptPath));
|
||||
directorScript = LuaEngine.LoadScript(string.Format(LuaEngine.FILEPATH_DIRECTORS, directorScriptPath));
|
||||
if (!directorScript.Globals.Get(funcName).IsNil())
|
||||
{
|
||||
DynValue result = directorScript.Call(directorScript.Globals[funcName], args);
|
||||
|
|
|
@ -137,7 +137,7 @@ namespace Meteor.Map.actors.director
|
|||
|
||||
if (wasCompleted)
|
||||
{
|
||||
Npc aetheryteNode = zone.SpawnActor(1200040, String.Format("{0}:warpExit", guildleveOwner.actorName), guildleveOwner.positionX, guildleveOwner.positionY, guildleveOwner.positionZ);
|
||||
Npc aetheryteNode = zone.SpawnActor(1200040, string.Format("{0}:warpExit", guildleveOwner.actorName), guildleveOwner.positionX, guildleveOwner.positionY, guildleveOwner.positionZ);
|
||||
AddMember(aetheryteNode);
|
||||
|
||||
foreach (Actor a in GetPlayerMembers())
|
||||
|
@ -168,7 +168,7 @@ namespace Meteor.Map.actors.director
|
|||
foreach (Actor p in GetPlayerMembers())
|
||||
{
|
||||
Player player = (Player)p;
|
||||
player.ChangeMusic(player.GetZone().bgmDay);
|
||||
player.ResetMusic();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -210,7 +210,7 @@ namespace Meteor.Map.actors.director
|
|||
{
|
||||
guildleveWork.aimNumNow[index] = value;
|
||||
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("guildleveWork/infoVariable", this);
|
||||
propertyBuilder.AddProperty(String.Format("guildleveWork.aimNumNow[{0}]", index));
|
||||
propertyBuilder.AddProperty(string.Format("guildleveWork.aimNumNow[{0}]", index));
|
||||
SendPacketsToPlayers(propertyBuilder.Done());
|
||||
}
|
||||
|
||||
|
@ -218,7 +218,7 @@ namespace Meteor.Map.actors.director
|
|||
{
|
||||
guildleveWork.uiState[index] = value;
|
||||
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("guildleveWork/infoVariable", this);
|
||||
propertyBuilder.AddProperty(String.Format("guildleveWork.uiState[{0}]", index));
|
||||
propertyBuilder.AddProperty(string.Format("guildleveWork.uiState[{0}]", index));
|
||||
SendPacketsToPlayers(propertyBuilder.Done());
|
||||
}
|
||||
|
||||
|
@ -228,9 +228,9 @@ namespace Meteor.Map.actors.director
|
|||
guildleveWork.markerY[markerIndex] = y;
|
||||
guildleveWork.markerZ[markerIndex] = z;
|
||||
ActorPropertyPacketUtil propertyBuilder = new ActorPropertyPacketUtil("guildleveWork/marker", this);
|
||||
propertyBuilder.AddProperty(String.Format("guildleveWork.markerX[{0}]", markerIndex));
|
||||
propertyBuilder.AddProperty(String.Format("guildleveWork.markerY[{0}]", markerIndex));
|
||||
propertyBuilder.AddProperty(String.Format("guildleveWork.markerZ[{0}]", markerIndex));
|
||||
propertyBuilder.AddProperty(string.Format("guildleveWork.markerX[{0}]", markerIndex));
|
||||
propertyBuilder.AddProperty(string.Format("guildleveWork.markerY[{0}]", markerIndex));
|
||||
propertyBuilder.AddProperty(string.Format("guildleveWork.markerZ[{0}]", markerIndex));
|
||||
SendPacketsToPlayers(propertyBuilder.Done());
|
||||
}
|
||||
|
||||
|
|
139
Map Server/Actors/Quest/PassiveGuildleve.cs
Normal file
139
Map Server/Actors/Quest/PassiveGuildleve.cs
Normal file
|
@ -0,0 +1,139 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015-2019 Project Meteor Dev Team
|
||||
|
||||
This file is part of Project Meteor Server.
|
||||
|
||||
Project Meteor Server is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Project Meteor Server is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
using Meteor.Map.dataobjects;
|
||||
using Meteor.Map.DataObjects;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Meteor.Map.Actors
|
||||
{
|
||||
class PassiveGuildleve : Quest
|
||||
{
|
||||
private Recipe targetRecipe;
|
||||
|
||||
private byte currentDifficulty;
|
||||
private short numSuccesses;
|
||||
private short currentAttempt;
|
||||
|
||||
private bool hasMaterials;
|
||||
|
||||
private PassiveGuildleveData passiveGLData;
|
||||
|
||||
public PassiveGuildleve(Quest staticQuest, Player owner, byte currentDifficulty)
|
||||
: base(staticQuest, owner)
|
||||
{
|
||||
passiveGLData = Server.GetPassiveGLGamedata(GetQuestId());
|
||||
targetRecipe = Server.ResolveRecipe().GetRecipeByItemID(passiveGLData.objectiveItemId[currentDifficulty]);
|
||||
this.currentDifficulty = currentDifficulty;
|
||||
currentAttempt = 0;
|
||||
numSuccesses = 0;
|
||||
hasMaterials = false;
|
||||
}
|
||||
|
||||
public PassiveGuildleve(Quest staticQuest, Player owner, string questDataJson) : base(staticQuest, owner)
|
||||
{
|
||||
passiveGLData = Server.GetPassiveGLGamedata(GetQuestId());
|
||||
|
||||
Dictionary<string, object> questData = null;
|
||||
|
||||
if (questDataJson != null)
|
||||
questData = JsonConvert.DeserializeObject<Dictionary<string, object>>(questDataJson);
|
||||
|
||||
if (questData == null)
|
||||
questData = new Dictionary<string, object>();
|
||||
|
||||
currentDifficulty = questData.ContainsKey("currentDifficulty") ? (byte)questData["currentDifficulty"] : (byte)0;
|
||||
currentAttempt = questData.ContainsKey("currentAttempt") ? (short)questData["currentAttempt"] : (short)0;
|
||||
numSuccesses = questData.ContainsKey("numSuccesses") ? (short)questData["numSuccesses"] : (short)0;
|
||||
hasMaterials = questData.ContainsKey("hasMaterials") ? (bool)questData["hasMaterials"] : false;
|
||||
|
||||
targetRecipe = Server.ResolveRecipe().GetRecipeByItemID(passiveGLData.objectiveItemId[currentDifficulty]);
|
||||
}
|
||||
|
||||
public void CraftSuccess()
|
||||
{
|
||||
numSuccesses++;
|
||||
currentAttempt++;
|
||||
}
|
||||
|
||||
public void CraftFail()
|
||||
{
|
||||
currentAttempt++;
|
||||
}
|
||||
|
||||
public Recipe GetRecipe()
|
||||
{
|
||||
return targetRecipe;
|
||||
}
|
||||
|
||||
public int GetNumberOfSuccesses()
|
||||
{
|
||||
return numSuccesses;
|
||||
}
|
||||
|
||||
public int GetRemainingMaterials()
|
||||
{
|
||||
return passiveGLData.numberOfAttempts[currentDifficulty] - currentAttempt;
|
||||
}
|
||||
public int GetCurrentAttempt()
|
||||
{
|
||||
return currentAttempt;
|
||||
}
|
||||
|
||||
public int GetMaxAttempts()
|
||||
{
|
||||
return passiveGLData.numberOfAttempts[currentDifficulty];
|
||||
}
|
||||
|
||||
public byte GetCurrentDifficulty()
|
||||
{
|
||||
return currentDifficulty;
|
||||
}
|
||||
|
||||
public bool HasMaterials()
|
||||
{
|
||||
return hasMaterials;
|
||||
}
|
||||
|
||||
public PassiveGuildleveData GetPassiveGLData()
|
||||
{
|
||||
return passiveGLData;
|
||||
}
|
||||
|
||||
public override void SaveData()
|
||||
{
|
||||
Database.SaveQuest(owner, this);
|
||||
}
|
||||
|
||||
public override string GetSerializedQuestData()
|
||||
{
|
||||
Dictionary<string, object> questData = new Dictionary<string, object>
|
||||
{
|
||||
{ "currentDifficulty", currentDifficulty },
|
||||
{ "currentAttempt", currentAttempt },
|
||||
{ "itemsCompleted", numSuccesses },
|
||||
{ "hasMaterials", hasMaterials }
|
||||
};
|
||||
return JsonConvert.SerializeObject(questData, Formatting.Indented);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -20,6 +20,7 @@ along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
|
|||
*/
|
||||
|
||||
using Meteor.Map.lua;
|
||||
using MySql.Data.MySqlClient;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
@ -28,40 +29,18 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
class Quest : Actor
|
||||
{
|
||||
private Player owner;
|
||||
private uint currentPhase = 0;
|
||||
private uint questFlags = 0;
|
||||
private Dictionary<string, Object> questData = new Dictionary<string, object>();
|
||||
protected Player owner;
|
||||
|
||||
public Quest(uint actorID, string name)
|
||||
: base(actorID)
|
||||
{
|
||||
actorName = name;
|
||||
actorName = name;
|
||||
}
|
||||
|
||||
public Quest(Player owner, uint actorID, string name, string questDataJson, uint questFlags, uint currentPhase)
|
||||
: base(actorID)
|
||||
public Quest(Quest staticQuest, Player owner) : base(staticQuest.actorId)
|
||||
{
|
||||
this.owner = owner;
|
||||
actorName = name;
|
||||
this.questFlags = questFlags;
|
||||
|
||||
if (questDataJson != null)
|
||||
this.questData = JsonConvert.DeserializeObject<Dictionary<string, Object>>(questDataJson);
|
||||
else
|
||||
questData = null;
|
||||
|
||||
if (questData == null)
|
||||
questData = new Dictionary<string, object>();
|
||||
|
||||
this.currentPhase = currentPhase;
|
||||
}
|
||||
|
||||
public void SetQuestData(string dataName, object data)
|
||||
{
|
||||
questData[dataName] = data;
|
||||
|
||||
//Inform update
|
||||
actorName = staticQuest.actorName;
|
||||
}
|
||||
|
||||
public uint GetQuestId()
|
||||
|
@ -69,81 +48,8 @@ namespace Meteor.Map.Actors
|
|||
return actorId & 0xFFFFF;
|
||||
}
|
||||
|
||||
public object GetQuestData(string dataName)
|
||||
{
|
||||
if (questData.ContainsKey(dataName))
|
||||
return questData[dataName];
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public void ClearQuestData()
|
||||
{
|
||||
questData.Clear();
|
||||
}
|
||||
|
||||
public void ClearQuestFlags()
|
||||
{
|
||||
questFlags = 0;
|
||||
}
|
||||
|
||||
public void SetQuestFlag(int bitIndex, bool value)
|
||||
{
|
||||
if (bitIndex >= 32)
|
||||
{
|
||||
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
|
||||
return;
|
||||
}
|
||||
|
||||
int mask = 1 << bitIndex;
|
||||
|
||||
if (value)
|
||||
questFlags |= (uint)(1 << bitIndex);
|
||||
else
|
||||
questFlags &= (uint)~(1 << bitIndex);
|
||||
|
||||
DoCompletionCheck();
|
||||
}
|
||||
|
||||
public bool GetQuestFlag(int bitIndex)
|
||||
{
|
||||
if (bitIndex >= 32)
|
||||
{
|
||||
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
return (questFlags & (1 << bitIndex)) == (1 << bitIndex);
|
||||
}
|
||||
|
||||
public uint GetPhase()
|
||||
{
|
||||
return currentPhase;
|
||||
}
|
||||
|
||||
public void NextPhase(uint phaseNumber)
|
||||
{
|
||||
currentPhase = phaseNumber;
|
||||
owner.SendGameMessage(Server.GetWorldManager().GetActor(), 25116, 0x20, (object)GetQuestId());
|
||||
SaveData();
|
||||
|
||||
DoCompletionCheck();
|
||||
}
|
||||
|
||||
public uint GetQuestFlags()
|
||||
{
|
||||
return questFlags;
|
||||
}
|
||||
|
||||
public string GetSerializedQuestData()
|
||||
{
|
||||
return JsonConvert.SerializeObject(questData, Formatting.Indented);
|
||||
}
|
||||
|
||||
public void SaveData()
|
||||
{
|
||||
Database.SaveQuest(owner, this);
|
||||
}
|
||||
public virtual void SaveData() { }
|
||||
public virtual string GetSerializedQuestData() { return null; }
|
||||
|
||||
public void DoCompletionCheck()
|
||||
{
|
||||
|
@ -161,5 +67,45 @@ namespace Meteor.Map.Actors
|
|||
owner.SendGameMessage(owner, Server.GetWorldManager().GetActor(), 25236, 0x20, (object)GetQuestId());
|
||||
}
|
||||
|
||||
public static Quest LoadQuestDB(Player player, MySqlDataReader reader)
|
||||
{
|
||||
uint questID = 0xA0F00000 | reader.GetUInt32("questId");
|
||||
Quest staticQuest = Server.GetStaticActors(questID) as Quest;
|
||||
string questData = null;
|
||||
|
||||
if (!reader.IsDBNull(reader.GetOrdinal("questData")))
|
||||
questData = reader.GetString("questData");
|
||||
else
|
||||
questData = "{}";
|
||||
|
||||
if (staticQuest.IsScenario())
|
||||
{
|
||||
uint questFlags = 0;
|
||||
uint currentPhase = 0;
|
||||
|
||||
if (!reader.IsDBNull(reader.GetOrdinal("questFlags")))
|
||||
questFlags = reader.GetUInt32("questFlags");
|
||||
|
||||
if (!reader.IsDBNull(reader.GetOrdinal("currentPhase")))
|
||||
currentPhase = reader.GetUInt32("currentPhase");
|
||||
|
||||
return new Scenario(staticQuest, player, questData, questFlags, currentPhase);
|
||||
}
|
||||
else if (staticQuest.IsCraftPassiveGuildleve())
|
||||
{
|
||||
return new PassiveGuildleve(staticQuest, player, questData);
|
||||
}
|
||||
throw new NotImplementedException("Unknown quest type added");
|
||||
}
|
||||
|
||||
public bool IsScenario()
|
||||
{
|
||||
return !IsCraftPassiveGuildleve();
|
||||
}
|
||||
|
||||
public bool IsCraftPassiveGuildleve()
|
||||
{
|
||||
return GetQuestId() > 120000 && GetQuestId() < 121024;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
140
Map Server/Actors/Quest/Scenario.cs
Normal file
140
Map Server/Actors/Quest/Scenario.cs
Normal file
|
@ -0,0 +1,140 @@
|
|||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015-2019 Project Meteor Dev Team
|
||||
|
||||
This file is part of Project Meteor Server.
|
||||
|
||||
Project Meteor Server is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
Project Meteor Server is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
using Meteor.Map.lua;
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Meteor.Map.Actors
|
||||
{
|
||||
class Scenario : Quest
|
||||
{
|
||||
private uint currentPhase = 0;
|
||||
private uint questFlags = 0;
|
||||
private Dictionary<string, object> questData = new Dictionary<string, object>();
|
||||
|
||||
public Scenario(uint actorID, string name)
|
||||
: base(actorID, name)
|
||||
{
|
||||
actorName = name;
|
||||
}
|
||||
|
||||
public Scenario(Quest staticQuest, Player owner, string questDataJson, uint questFlags, uint currentPhase)
|
||||
: base(staticQuest, owner)
|
||||
{
|
||||
this.questFlags = questFlags;
|
||||
|
||||
if (questDataJson != null)
|
||||
this.questData = JsonConvert.DeserializeObject<Dictionary<string, object>>(questDataJson);
|
||||
else
|
||||
questData = null;
|
||||
|
||||
if (questData == null)
|
||||
questData = new Dictionary<string, object>();
|
||||
|
||||
this.currentPhase = currentPhase;
|
||||
}
|
||||
|
||||
public void SetQuestData(string dataName, object data)
|
||||
{
|
||||
questData[dataName] = data;
|
||||
|
||||
//Inform update
|
||||
}
|
||||
|
||||
public object GetQuestData(string dataName)
|
||||
{
|
||||
if (questData.ContainsKey(dataName))
|
||||
return questData[dataName];
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public void ClearQuestData()
|
||||
{
|
||||
questData.Clear();
|
||||
}
|
||||
|
||||
public void ClearQuestFlags()
|
||||
{
|
||||
questFlags = 0;
|
||||
}
|
||||
|
||||
public void SetQuestFlag(int bitIndex, bool value)
|
||||
{
|
||||
if (bitIndex >= 32)
|
||||
{
|
||||
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
|
||||
return;
|
||||
}
|
||||
|
||||
int mask = 1 << bitIndex;
|
||||
|
||||
if (value)
|
||||
questFlags |= (uint)(1 << bitIndex);
|
||||
else
|
||||
questFlags &= (uint)~(1 << bitIndex);
|
||||
|
||||
DoCompletionCheck();
|
||||
}
|
||||
|
||||
public bool GetQuestFlag(int bitIndex)
|
||||
{
|
||||
if (bitIndex >= 32)
|
||||
{
|
||||
Program.Log.Error("Tried to access bit flag >= 32 for questId: {0}", actorId);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
return (questFlags & (1 << bitIndex)) == (1 << bitIndex);
|
||||
}
|
||||
|
||||
public uint GetPhase()
|
||||
{
|
||||
return currentPhase;
|
||||
}
|
||||
|
||||
public void NextPhase(uint phaseNumber)
|
||||
{
|
||||
currentPhase = phaseNumber;
|
||||
owner.SendGameMessage(Server.GetWorldManager().GetActor(), 25116, 0x20, (object)GetQuestId());
|
||||
SaveData();
|
||||
|
||||
DoCompletionCheck();
|
||||
}
|
||||
|
||||
public uint GetQuestFlags()
|
||||
{
|
||||
return questFlags;
|
||||
}
|
||||
|
||||
public override string GetSerializedQuestData()
|
||||
{
|
||||
return JsonConvert.SerializeObject(questData, Formatting.Indented);
|
||||
}
|
||||
|
||||
public override void SaveData()
|
||||
{
|
||||
Database.SaveQuest(owner, this);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -59,8 +59,8 @@ namespace Meteor.Map.Actors
|
|||
try
|
||||
{
|
||||
byte byteIn = binReader.ReadByte();
|
||||
byte byteOut = (Byte)(byteIn ^ 0x73);
|
||||
binWriter.Write((Byte)byteOut);
|
||||
byte byteOut = (byte)(byteIn ^ 0x73);
|
||||
binWriter.Write((byte)byteOut);
|
||||
}
|
||||
catch (EndOfStreamException) { break; }
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue