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Finished the crafting start window system. Added PassiveGuildleveQuests and refactors the Quest object. Cleaned up how zone music is handled.
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34 changed files with 7121 additions and 4533 deletions
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@ -14,11 +14,11 @@ function glPlateIconIDToAnimID(iconId)
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return iconId - 20020;
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end
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function getGLStartAnimationFromSheet(border, plate, isBoost)
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return getGLStartAnimation(glBorderIconIDToAnimID(border), glPlateIconIDToAnimID(plate), isBoost);
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function getGLStartAnimationFromSheet(plate, border, isBoost)
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return getGLStartAnimation(glPlateIconIDToAnimID(plate), glBorderIconIDToAnimID(border), isBoost);
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end
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function getGLStartAnimation(border, plate, isBoost)
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function getGLStartAnimation(plate, border, isBoost)
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borderBits = border;
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plateBits = bit32.lshift(plate, 7);
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