# Conflicts:
#	FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs
#	FFXIVClassic Map Server/lua/LuaEngine.cs
#	data/scripts/global.lua
This commit is contained in:
Tahir Akhlaq 2016-06-24 22:13:17 +01:00
commit 5fc0e0eeca
412 changed files with 2364 additions and 1832 deletions

View file

@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.Actors
protected Dictionary<uint, Actor> mActorList = new Dictionary<uint, Actor>();
protected List<Actor>[,] mActorBlock;
Script areaScript;
LuaScript areaScript;
public Area(uint id, string zoneName, ushort regionId, string className, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
: base(id)