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Merge branch 'master' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into lua_commands
# Conflicts: # FFXIVClassic Map Server/dataobjects/ConnectedPlayer.cs # FFXIVClassic Map Server/lua/LuaEngine.cs # data/scripts/global.lua
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412 changed files with 2364 additions and 1832 deletions
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@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.Actors
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protected Dictionary<uint, Actor> mActorList = new Dictionary<uint, Actor>();
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protected List<Actor>[,] mActorBlock;
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Script areaScript;
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LuaScript areaScript;
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public Area(uint id, string zoneName, ushort regionId, string className, ushort bgmDay, ushort bgmNight, ushort bgmBattle, bool isIsolated, bool isInn, bool canRideChocobo, bool canStealth, bool isInstanceRaid)
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: base(id)
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