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Fixed bug with Broadcast Packet. Was adding player to the instance list while it shouldn't have been, and designed BroadcastPacket assuming so. Cleaned it all up and fixed, so now emote work after warp. Fixed Chocobo packets so correct appearance will show when player is spawned while riding gobbue.
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4 changed files with 19 additions and 12 deletions
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@ -28,7 +28,6 @@ namespace FFXIVClassic_Map_Server.dataobjects
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{
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this.id = sessionId;
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playerActor = new Player(this, sessionId);
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actorInstanceList.Add(playerActor);
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}
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public void QueuePacket(List<SubPacket> packets)
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