Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!

This commit is contained in:
Filip Maj 2017-01-02 14:35:11 -05:00
parent 5af1f6dba6
commit 5d494255ad
16 changed files with 231 additions and 23 deletions

View file

@ -0,0 +1,31 @@
using System;
using System.IO;
using System.Text;
namespace FFXIVClassic_World_Server.Packets.Receive.Subpackets
{
class PartyChatMessagePacket
{
public uint actorId;
public string message;
public bool invalidPacket = false;
public PartyChatMessagePacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try{
actorId = binReader.ReadUInt32();
message = Encoding.ASCII.GetString(binReader.ReadBytes(0x200)).Trim(new [] { '\0' });
}
catch (Exception){
invalidPacket = true;
}
}
}
}
}
}