Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!

This commit is contained in:
Filip Maj 2017-01-02 14:35:11 -05:00
parent 5af1f6dba6
commit 5d494255ad
16 changed files with 231 additions and 23 deletions

View file

@ -48,6 +48,17 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
return new List<GroupMember>();
}
public void SendGroupPacketsAll(params uint[] sessionIds)
{
for (int i = 0; i < sessionIds.Length; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendGroupPackets(session);
}
}
public void SendGroupPacketsAll(List<uint> sessionIds)
{
for (int i = 0; i < sessionIds.Count; i++)
@ -59,6 +70,28 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
}
}
public void SendDeletePackets(params uint[] sessionIds)
{
for (int i = 0; i < sessionIds.Length; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendDeletePacket(session);
}
}
public void SendDeletePackets(List<uint> sessionIds)
{
for (int i = 0; i < sessionIds.Count; i++)
{
Session session = Server.GetServer().GetSession(sessionIds[i]);
if (session != null)
SendDeletePacket(session);
}
}
public void SendGroupPackets(Session session)
{
ulong time = Utils.MilisUnixTimeStampUTC();
@ -87,6 +120,11 @@ namespace FFXIVClassic_World_Server.DataObjects.Group
}
public void SendDeletePacket(Session session)
{
session.clientConnection.QueuePacket(DeleteGroupPacket.buildPacket(session.sessionId, this), true, false);
}
public virtual void SendInitWorkValues(Session session)
{