Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!

This commit is contained in:
Filip Maj 2017-01-02 14:35:11 -05:00
parent 5af1f6dba6
commit 5d494255ad
16 changed files with 231 additions and 23 deletions

View file

@ -0,0 +1,32 @@
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.dataobjects;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group
{
class GroupInviteResultPacket
{
public const ushort OPCODE = 0x1023;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(Session session, uint groupType, uint result)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((UInt32)groupType);
binWriter.Write((UInt32)result);
}
}
return new SubPacket(true, OPCODE, session.id, session.id, data);
}
}
}