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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Party invite done, as well as chat. Fixed double output of say packets. Note: Still need to implement name version of invite!!!
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parent
5af1f6dba6
commit
5d494255ad
16 changed files with 231 additions and 23 deletions
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@ -748,6 +748,23 @@ namespace FFXIVClassic_Map_Server
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currentPlayerParties.Remove(party.groupIndex);
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}
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public void CreateInvitePartyGroup(Player player, string name)
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{
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SubPacket invitePacket = PartyInvitePacket.BuildPacket(player.playerSession, name);
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player.QueuePacket(invitePacket);
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}
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public void CreateInvitePartyGroup(Player player, uint actorId)
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{
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SubPacket invitePacket = PartyInvitePacket.BuildPacket(player.playerSession, actorId);
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player.QueuePacket(invitePacket);
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}
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public void GroupInviteResult(Player player, uint groupType, uint result)
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{
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SubPacket groupInviteResultPacket = GroupInviteResultPacket.BuildPacket(player.playerSession, groupType, result);
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player.QueuePacket(groupInviteResultPacket);
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}
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public Player GetPCInWorld(string name)
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{
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foreach (Zone zone in zoneList.Values)
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