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Fixed up some lua scripts. Fleshed out the dream stuff for Hildie quests. NOTE: Finish player.lua as it has pseudo code.
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7 changed files with 84 additions and 21 deletions
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@ -5,14 +5,5 @@ function init(npc)
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end
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function onEventStarted(player, npc, eventType, eventName)
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if (eventType == ETYPE_PUSH) then
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if (eventName == "caution") then
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worldMaster = GetWorldMaster();
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player:SendGameMessage(player, worldMaster, 34109, 0x20);
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elseif (eventName == "exit") then
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GetWorldManager():DoPlayerMoveInZone(player, 5.36433, 196, 133.656, -2.84938);
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end
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end
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player:EndEvent();
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end
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