More work trying to get the opening cutscene to fire right away.

This commit is contained in:
Filip Maj 2016-03-30 20:15:21 -04:00
parent b33b0b1bc4
commit 597a800599
7 changed files with 17 additions and 17 deletions

View file

@ -25,13 +25,9 @@ namespace FFXIVClassic_Map_Server.packets.send.events
binWriter.Write((UInt32)playerActorId);
binWriter.Write((UInt32)targetActorId);
binWriter.Write((Byte)0x5);
binWriter.Write((UInt32)0x0175DC87);
binWriter.Write((Byte)0x0);
binWriter.Write((Byte)0x0);
binWriter.Write((Byte)0x3c);
binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(conditionName));
binWriter.Seek(0x30, SeekOrigin.Begin);
binWriter.Seek(0x29, SeekOrigin.Begin);
LuaUtils.writeLuaParams(binWriter, luaParams);
}