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Began working on server zone changes.
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commit
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9 changed files with 186 additions and 17 deletions
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@ -37,6 +37,18 @@ namespace FFXIVClassic_Map_Server
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//Normal Game Opcode
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switch (subpacket.gameMessage.opcode)
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{
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//World Server - End Session
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case 0x1000:
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session.GetActor().CleanupAndSave();
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break;
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//World Server - End Session and Zone
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case 0x1001:
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session.GetActor().CleanupAndSave();
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break;
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//World Server - Begin Session
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case 0x1002:
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break;
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//Ping
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case 0x0001:
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//subpacket.DebugPrintSubPacket();
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@ -86,7 +98,7 @@ namespace FFXIVClassic_Map_Server
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//Update Position
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case 0x00CA:
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//Update Position
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//subpacket.DebugPrintSubPacket();
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subpacket.DebugPrintSubPacket();
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UpdatePlayerPositionPacket posUpdate = new UpdatePlayerPositionPacket(subpacket.data);
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session.UpdatePlayerActorPosition(posUpdate.x, posUpdate.y, posUpdate.z, posUpdate.rot, posUpdate.moveState);
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session.GetActor().SendInstanceUpdate();
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