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Added all the new scripts for the actor instancing system.
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function onEventStarted(player, npc)
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defaultSea = getStaticActor("DftSea");
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player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_001", nil, nil, nil);
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_002", nil, nil, nil); --LNC
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_003", nil, nil, nil); --LNC NO GUILD
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--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_010", nil, nil, nil); --NOT DOW/DOM
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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