Added all the new scripts for the actor instancing system.

This commit is contained in:
Filip Maj 2016-06-12 19:06:03 -04:00
parent a4ea5f024b
commit 5723f77b1f
82 changed files with 566 additions and 0 deletions

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function init(npc)
return false, false, 0, 0, 0x141, 0xB84;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB83;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB81;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB7D;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB7E;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB80;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB7F;
end

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function init(npc)
return false, false, 0, 0, 0x141, 0xB82;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x96C;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x96A;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x96D;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x970;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x974;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x972;
end

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function init(npc)
return false, false, 0, 0, 0x83, 0x1B8E;
end

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function init(npc)
return false, false, 0, 0, 0x83, 0x1B89;
end

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function init(npc)
return false, false, 0, 0, 0x83, 0x1B90;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x976;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x954;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x956;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x952;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x958;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x960;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x95A;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x95E;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x95C;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x96D;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x94C;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x94E;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x94A;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x950;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x944;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x946;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x942;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x948;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x968;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x962;
end

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function init(npc)
return false, false, 0, 0, 0x79, 0x966;
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithBaderon_001", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_001", nil, nil, nil); --DEFAULT
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_002", nil, nil, nil); --IF ARCHER
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithEstrilda_003", nil, nil, nil); --IF ARCHER
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_002", nil, nil, nil); --LTW
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithFrithuric_003", nil, nil, nil); --LTW NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_002", nil, nil, nil); --THM
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGigirya_003", nil, nil, nil); --THM NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGnibnpha_001", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_002", nil, nil, nil); --CNJ
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithGregory_003", nil, nil, nil); --CNJ NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithIsleen_001", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_002", nil, nil, nil); --CRP
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithJosias_003", nil, nil, nil); --CRP NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_002", nil, nil, nil); --IF ALC
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithKakamehi_003", nil, nil, nil); --IF ALC
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLaniaitte_001", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_002", nil, nil, nil); --BTN
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithLauda_003", nil, nil, nil); --BTN NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithInn_Desk", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_002", nil, nil, nil); --PUG
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithMaunie_003", nil, nil, nil); --PUG NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_002", nil, nil, nil); --GSM
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithNanaka_003", nil, nil, nil); --GSM NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_002", nil, nil, nil); --MIN
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithStephannot_003", nil, nil, nil); --MIN NO GUILD
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_001", nil, nil, nil);
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_002", nil, nil, nil); --LNC
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_003", nil, nil, nil); --LNC NO GUILD
--player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithTirauland_010", nil, nil, nil); --NOT DOW/DOM
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZanthael_001", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function onEventStarted(player, npc)
defaultSea = getStaticActor("DftSea");
player:runEventFunction("delegateEvent", player, defaultSea, "defaultTalkWithZehrymm_001", nil, nil, nil);
end
function onEventUpdate(player, npc)
player:endEvent();
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFC8;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFC6;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFC7;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0x101D;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFD7;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFCC;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0x101E;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFCB;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFCA;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFC9;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFC7;
end

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function init(npc)
return false, false, 0, 0, 0x1A5, 0xFDB;
end