Added all the new scripts for the actor instancing system.

This commit is contained in:
Filip Maj 2016-06-12 19:06:03 -04:00
parent a4ea5f024b
commit 5723f77b1f
82 changed files with 566 additions and 0 deletions

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function init(npc)
return false, false, 0, 0, 0, 0;
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
player:runEventFunction("askLogout", player);
end
function onEventUpdate(player, npc, eventStep, menuOptionSelected)
if (menuOptionSelected == 1) then
player:endEvent();
return;
elseif (menuOptionSelected == 2) then
player:quitGame();
elseif (menuOptionSelected == 3) then
player:logout();
elseif (menuOptionSelected == 4) then
player:sendMessage(33, "", "Heck the bed");
end
player:endEvent();
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
defaultFst = getStaticActor("DftFst");
player:runEventFunction("delegateEvent", player, defaultFst, "defaultTalkWithInn_ExitDoor", nil, nil, nil);
end
function onEventUpdate(player, npc, resultId, isExitYes)
if (isExitYes ~= nil and isExitYes == 1) then
getWorldManager():DoZoneChange(player, 1);
else
player:endEvent();
end
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
player:endEvent();
end
function onEventUpdate(player, npc)
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
if (triggerName == "caution") then
worldMaster = getWorldMaster();
player:sendGameMessage(player, worldMaster, 34109, 0x20);
elseif (triggerName == "exit") then
getWorldManager():DoPlayerMoveInZone(player, 5);
end
player:endEvent();
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
player:endEvent();
end
function onEventUpdate(player, npc, resultId)
player:endEvent();
end

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--[[
AetheryteParent Script
Functions:
eventAetheryteParentSelect(0x0, false, 0x60, 0x138807,0,0,0,0)
eventAetheryteParentDesion(
showAetheryteTips(
eventGLSelect(0)
eventSelectGLDetail(0x2a48, a, f4241, 136, 98b1d9, 1, 1, true, false)
eventGLDifficulty(0x2a48)
eventGLStart(0x2a48, 2, c8, 0, 0, 0, 0)
eventGLBoost()
eventGLPlay
eventGLReward()
Menu Ids:
--]]
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
player:runEventFunction("eventAetheryteParentSelect", 0x0, false, 0x61, 0x0,0,0,0,0);
end
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
--player:runEventFunction("askOfferQuest", player, 1000);
player:endEvent();
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc, triggerName)
end
function onEventUpdate(player, npc)
end

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--[[
PopulaceGuildlevePublisher Script
Functions:
eventTalkType(level (changes factionLeves), sayIntro, brokenBladePoints, shieldsPoints, hornhandPoints, showTutorialLeves, doOmen (!=0), menuId (to Jump), leveAllowances, ?, ?, ?)
eventTalkPack(startGuildlevePack, endGuildlevePack)
eventTalkCard(card1,card2,card3,card4,card5,card6,card7,card8)
eventTalkDetail(guildLeveId, factionEvaluating, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, boostPoint, previouslyCompleted, completionBonus)
eventTalkAfterOffer()
eventHistoryleveExist(guildLeveId)
eventHistoryleveCannot()
eventGLChangeDetail(?, guildLeveId, boostPoint, rewardType1, rewardQuantity1, rewardType2, rewardQuantity2, factionEvaluating, previouslyCompleted)
eventTalkChangeOne(skipQuestion)
talkOfferMaxOver()
askRetryRegionalleve(guildLeveId, leveAllowances);
Menu Ids:
--]]
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc)
player:runEventFunction("eventTalkType", 0x30, true, 0x02CE, 0x356, 0x367, true, 0, nil, 0x29, 0,0,0);
end
function onEventUpdate(player, npc, step, menuOptionSelected)
--player:runEventFunction("eventTalkType", 0x32, true, 0x02CE, 0x356, 0x367, false, 2, nil, 0x29, 0,0,0);
player:runEventFunction("eventTalkPack", 201, 207);
--player:runEventFunction("eventTalkCard", 0x30C3, 0x30C4, 0x30C1, 0x30C5, 0x30C6, 0x30C7, 0x30C8, 0x30C9);
--player:runEventFunction("eventTalkDetail", 0x30C4, 2, 0xF4242, 0xD, 0xF4242, 0, 0xFF, true, 11);
--player:runEventFunction("eventGLChangeDetail", 0xDEAD, 0x30C4, 0xFF, 0xF4242, 0xD, 0xF4242, 0, 2, true);
player:endEvent();
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc)
isNew = false;
player:runEventFunction("eventTalkStep1", isNew);
end
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
if (menuOptionSelected == nil) then
player:endEvent();
return;
end
isNew = false;
if (menuOptionSelected == 1) then
player:runEventFunction("eventTalkStep2", isNew);
elseif (menuOptionSelected == 10) then
player:endEvent();
return;
elseif (menuOptionSelected == 3) then
--createLinkshell
player:runEventFunction("eventTalkStepMakeupDone", isNew);
end
end

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--[[
PopulacePassiveGLPublisher Script
Functions:
askOfferPack() - Show Classes
askOfferRank() - Show Ranks
askOfferQuest(player)
confirmOffer(nil, questId)
confirmMaxOffer()
talkOfferWelcome(actor, leveAllowances)
talkOfferDecide()
talkOfferMaxOver()
selectDiscardGuildleve(player)
confirmJournal()
askDiscardGuildleve()
confirmDiscardGuildleve(nil, questId)
askRetryRegionalleve(questId, leveAllowances)
finishTalkTurn()
Menu Ids:
--]]
function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc)
player:runEventFunction("talkOfferWelcome", player, 1);
end
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
--player:runEventFunction("askOfferQuest", player, 1000);
player:endEvent();
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc)
player:sendMessage(0x20, "", "This PopulaceStandard actor has no event set.")
player:endEvent();
end

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function init(npc)
return false, false, 0, 0;
end
function onEventStarted(player, npc)
player:runEventFunction("welcomeTalk");
end
function onEventUpdate(player, npc, step, menuOptionSelected, lsName, lsCrest)
player:endEvent();
end