Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.

This commit is contained in:
Filip Maj 2022-02-05 14:05:32 -05:00
parent 56ba641e2a
commit 563118372a
32 changed files with 247 additions and 417 deletions

View file

@ -30,7 +30,7 @@ namespace Meteor.Map.packets.send
public const ushort OPCODE = 0x0005;
public const uint PACKET_SIZE = 0x30;
public static SubPacket BuildPacket(uint playerActorID, uint mapID, uint regionID)
public static SubPacket BuildPacket(uint playerActorID, uint regionId, uint placeId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@ -38,8 +38,8 @@ namespace Meteor.Map.packets.send
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((uint)mapID);
binWriter.Write((uint)regionID);
binWriter.Write((uint)regionId);
binWriter.Write((uint)placeId);
binWriter.Write((uint)0x28);
}
}