Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.

This commit is contained in:
Filip Maj 2022-02-05 14:05:32 -05:00
parent 56ba641e2a
commit 563118372a
32 changed files with 247 additions and 417 deletions

View file

@ -119,26 +119,26 @@ namespace Meteor.Map.actors.group
ulong time = Utils.MilisUnixTimeStampUTC();
List<GroupMember> members = BuildMemberList(session.id);
session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
session.QueuePacket(GroupHeaderPacket.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, this));
session.QueuePacket(GroupMembersBeginPacket.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, this));
int currentIndex = 0;
while (true)
{
if (GetMemberCount() - currentIndex >= 64)
session.QueuePacket(ContentMembersX64Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
session.QueuePacket(ContentMembersX64Packet.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, members, ref currentIndex));
else if (GetMemberCount() - currentIndex >= 32)
session.QueuePacket(ContentMembersX32Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
session.QueuePacket(ContentMembersX32Packet.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, members, ref currentIndex));
else if (GetMemberCount() - currentIndex >= 16)
session.QueuePacket(ContentMembersX16Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
session.QueuePacket(ContentMembersX16Packet.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, members, ref currentIndex));
else if (GetMemberCount() - currentIndex > 0)
session.QueuePacket(ContentMembersX08Packet.buildPacket(session.id, session.GetActor().zoneId, time, members, ref currentIndex));
session.QueuePacket(ContentMembersX08Packet.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, members, ref currentIndex));
else
break;
}
session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().zoneId, time, this));
session.QueuePacket(GroupMembersEndPacket.buildPacket(session.id, session.GetActor().CurrentArea.ZoneId, time, this));
}
public override uint GetTypeId()
@ -160,7 +160,7 @@ namespace Meteor.Map.actors.group
Session s = Server.GetServer().GetSession(members[i]);
if (s != null)
s.GetActor().SetCurrentContentGroup(null);
Actor a = director.GetZone().FindActorInArea(members[i]);
Actor a = director.CurrentArea.FindActorInArea(members[i]);
if (a is Npc)
((Npc)a).Despawn();
members.Remove(members[i]);