Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.

This commit is contained in:
Filip Maj 2022-02-05 14:05:32 -05:00
parent 56ba641e2a
commit 563118372a
32 changed files with 247 additions and 417 deletions

View file

@ -20,8 +20,8 @@ function onBeginLogin(player)
end
--For Opening. Set Director and reset position incase d/c
if (player:HasQuest(110001) == true and player:GetZoneID() == 193) then
director = player:GetZone():CreateDirector("OpeningDirector", false);
if (player:HasQuest(110001) == true and player.CurrentArea.ZoneId == 193) then
director = player.CurrentArea:CreateDirector("OpeningDirector", false);
player:AddDirector(director);
director:StartDirector(true);
player:SetLoginDirector(director);
@ -32,8 +32,8 @@ function onBeginLogin(player)
player.positionZ = -36.91;
player.rotation = 0.025;
player:GetQuest(110001):ClearData();
elseif (player:HasQuest(110005) == true and player:GetZoneID() == 166) then
director = player:GetZone():CreateDirector("OpeningDirector", false);
elseif (player:HasQuest(110005) == true and player.CurrentArea.ZoneId == 166) then
director = player.CurrentArea:CreateDirector("OpeningDirector", false);
player:AddDirector(director);
director:StartDirector(false);
player:SetLoginDirector(director);
@ -45,8 +45,8 @@ function onBeginLogin(player)
player.rotation = -1.26721;
player:GetQuest(110005):ClearQuestData();
player:GetQuest(110005):ClearQuestFlags();
elseif (player:HasQuest(110009) == true and player:GetZoneID() == 184) then
--director = player:GetZone():CreateDirector("OpeningDirector", false);
elseif (player:HasQuest(110009) == true and player.CurrentArea.ZoneId == 184) then
--director = player.CurrentArea:CreateDirector("OpeningDirector", false);
--player:AddDirector(director);
--director:StartDirector(false);
--player:SetLoginDirector(director);