mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 05:54:50 +02:00
Refactored how zones work. Cleaned out a lot of duplciations and smoothed out how Zones/PrivateAreas work.
This commit is contained in:
parent
56ba641e2a
commit
563118372a
32 changed files with 247 additions and 417 deletions
|
@ -20,8 +20,8 @@ function onBeginLogin(player)
|
|||
end
|
||||
|
||||
--For Opening. Set Director and reset position incase d/c
|
||||
if (player:HasQuest(110001) == true and player:GetZoneID() == 193) then
|
||||
director = player:GetZone():CreateDirector("OpeningDirector", false);
|
||||
if (player:HasQuest(110001) == true and player.CurrentArea.ZoneId == 193) then
|
||||
director = player.CurrentArea:CreateDirector("OpeningDirector", false);
|
||||
player:AddDirector(director);
|
||||
director:StartDirector(true);
|
||||
player:SetLoginDirector(director);
|
||||
|
@ -32,8 +32,8 @@ function onBeginLogin(player)
|
|||
player.positionZ = -36.91;
|
||||
player.rotation = 0.025;
|
||||
player:GetQuest(110001):ClearData();
|
||||
elseif (player:HasQuest(110005) == true and player:GetZoneID() == 166) then
|
||||
director = player:GetZone():CreateDirector("OpeningDirector", false);
|
||||
elseif (player:HasQuest(110005) == true and player.CurrentArea.ZoneId == 166) then
|
||||
director = player.CurrentArea:CreateDirector("OpeningDirector", false);
|
||||
player:AddDirector(director);
|
||||
director:StartDirector(false);
|
||||
player:SetLoginDirector(director);
|
||||
|
@ -45,8 +45,8 @@ function onBeginLogin(player)
|
|||
player.rotation = -1.26721;
|
||||
player:GetQuest(110005):ClearQuestData();
|
||||
player:GetQuest(110005):ClearQuestFlags();
|
||||
elseif (player:HasQuest(110009) == true and player:GetZoneID() == 184) then
|
||||
--director = player:GetZone():CreateDirector("OpeningDirector", false);
|
||||
elseif (player:HasQuest(110009) == true and player.CurrentArea.ZoneId == 184) then
|
||||
--director = player.CurrentArea:CreateDirector("OpeningDirector", false);
|
||||
--player:AddDirector(director);
|
||||
--director:StartDirector(false);
|
||||
--player:SetLoginDirector(director);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue