mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 14:34:32 +02:00
All the script changes done to get the openings working.
This commit is contained in:
parent
3d5fa45730
commit
53064a7345
50 changed files with 764 additions and 87 deletions
21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_01@0B800.lua
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21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_01@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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33
data/scripts/zones/184/npcs/pplStd_wil0Btl01_02@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_02@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:getQuest("man0u0");
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if (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
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npc:setQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
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man0u0Quest:SaveData();
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player:getDirector():onTalked(npc);
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else
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
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end
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_03@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_03@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_04@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_04@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_05@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_05@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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33
data/scripts/zones/184/npcs/pplStd_wil0Btl01_06@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_06@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:getQuest("man0u0");
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if (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
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npc:setQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
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man0u0Quest:SaveData();
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player:getDirector():onTalked(npc);
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else
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
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end
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_07@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_07@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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21
data/scripts/zones/184/npcs/pplStd_wil0Btl01_08@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_08@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = getStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
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else
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player:endEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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16
data/scripts/zones/184/npcs/pplStd_wil0Btl01_09@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_09@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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48
data/scripts/zones/184/npcs/pplStd_wil0Btl01_0a@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_0a@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:setQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:getQuest("Man0u0");
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if (man0u0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
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player:setEventStatus(npc, "pushDefault", false, 0x2);
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player:getDirector():onTalked(npc);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
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man0u0Quest:SaveData();
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else
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player:runEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
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npc:setQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1, true);
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man0u0Quest:SaveData();
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end
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end
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else
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player:endEvent();
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end
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else
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player:endEvent(); --Should not be here w.o this quest
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end
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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16
data/scripts/zones/184/npcs/pplStd_wil0Btl01_0b@0B800.lua
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data/scripts/zones/184/npcs/pplStd_wil0Btl01_0b@0B800.lua
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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end
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function onEventUpdate(player, npc)
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player:endEvent();
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end
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