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Updated method names of "RemoveItem" as Lua hates overloads.
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2 changed files with 3 additions and 3 deletions
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@ -10,6 +10,6 @@ The param "itemDBIds" has the vars: item1 and item2.
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--]]
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function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds)
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player:GetInventory(0x00):RemoveItem(invActionInfo.slot);
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player:GetInventory(0x00):RemoveItemAtSlot(invActionInfo.slot);
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player:EndEvent();
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end
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