added helpers for DoW/DoM/DoH/DoH

- fixed allies not being able to aggro on roam
- fixed static characters aggroing
This commit is contained in:
Tahir Akhlaq 2017-10-11 14:46:24 +01:00
parent 460722d3d5
commit 520ae7a119
18 changed files with 208 additions and 217 deletions

View file

@ -11,78 +11,54 @@ function init()
end
function onCreateContentArea(players, director, contentArea, contentGroup)
local worldManager = GetWorldManager();
--[[
--yda = GetWorldManager().SpawnBattleNpcById(6, contentArea);
--papalymo = GetWorldManager().SpawnBattleNpcById(7, contentArea);
--yda:ChangeState(2);
mob1 = GetWorldManager().SpawnBattleNpcById(3, contentArea);
mob2 = GetWorldManager().SpawnBattleNpcById(4, contentArea);
mob3 = GetWorldManager().SpawnBattleNpcById(5, contentArea);
--papalymo = contentArea:SpawnActor(2290005, "papalymo", 365.89, 4.0943, -706.72, -0.718);
--yda = contentArea:SpawnActor(2290006, "yda", 365.266, 4.122, -700.73, 1.5659);
--yda:ChangeState(2);
--mob1 = contentArea:SpawnActor(2201407, "mob1", 374.427, 4.4, -698.711, -1.942);
--mob2 = contentArea:SpawnActor(2201407, "mob2", 375.377, 4.4, -700.247, -1.992);
--mob3 = contentArea:SpawnActor(2201407, "mob3", 375.125, 4.4, -703.591, -1.54);
openingStoper = contentArea:SpawnActor(1090384, "openingstoper", 356.09, 3.74, -701.62, -1.41);
local added = false;
for player in players do
if player.currentParty and not added then
player.currentParty.members:Add(yda.actorId);
print("cunt");
player.currentParty.members:Add(papalymo.actorId);
print("dickbag");
added = true;
end;
-- dont let player die
print("shittttt3");
player:SetMod(modifiersGlobal.MinimumHpLock, 1);
print("shittttt2");
director:AddMember(player)
print("shittttt1");
end;
print("shit")
director:AddMember(director);
director:AddMember(yda);
director:AddMember(papalymo);
director:AddMember(mob1);
director:AddMember(mob2);
print("shit6")
director:AddMember(mob3);
print("dicks")
]]
director:StartContentGroup();
end
function onEventStarted(player, actor, triggerName)
function onEventStarted(player, actor, triggerName)
man0g0Quest = player:GetQuest("Man0g0");
startTutorialMode(player);
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl001", nil, nil, nil);
player:EndEvent();
waitForSignal("playerActive");
wait(2); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
wait(1); --If this isn't here, the scripts bugs out. TODO: Find a better alternative.
kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processTtrBtl002", nil, nil, nil);
player:EndEvent();
waitForSignal("playerAttack");
closeTutorialWidget(player);
showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
wait(3);
man0g0Quest:NextPhase(5);
openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_TP);
wait(5);
man0g0Quest:NextPhase(6);
waitForSignal("tpOver1000");
closeTutorialWidget(player);
print("ass")
openTutorialWidget(player, CONTROLLER_KEYBOARD, TUTORIAL_WEAPONSKILLS);
if player:IsDiscipleOfWar() then
waitForSignal("weaponskillUsed"); --Should be wait for weaponskillUsed signal
elseif player:IsDiscipleOfMagic() then
waitForSignal("spellUsed")
elseif player:IsDiscipleOfHand() then
waitForSignal("abilityUsed")
elseif player:IsDiscipleOfLand() then
waitForSignal("abilityUsed")
end
closeTutorialWidget(player);
showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
waitForSignal("mobkill"); --Should be wait for mobkill
waitForSignal("mobkill");
waitForSignal("mobkill");
worldMaster = GetWorldMaster();
player:SendDataPacket("attention", worldMaster, "", 51073, 2);
wait(7);
player:ChangeMusic(7);
player:ChangeState(0);
kickEventContinue(player, actor, "noticeEvent", "noticeEvent");
callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1", nil, nil, nil);
player:GetZone():ContentFinished();
player:EndEvent();
GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
--[[
IF DoW:
OpenWidget (TP)
@ -104,7 +80,6 @@ function onEventStarted(player, actor, triggerName)
end
function onUpdate(deltaTime, area)
print("fuck")
end
function onTalkEvent(player, npc)
@ -125,6 +100,5 @@ function onCommand(player, command)
end
function main(director, contentGroup)
print("shitstain")
onCreateContentArea(director:GetPlayerMembers(), director, director:GetZone(), contentGroup);
end;