added helpers for DoW/DoM/DoH/DoH

- fixed allies not being able to aggro on roam
- fixed static characters aggroing
This commit is contained in:
Tahir Akhlaq 2017-10-11 14:46:24 +01:00
parent 460722d3d5
commit 520ae7a119
18 changed files with 208 additions and 217 deletions

View file

@ -593,8 +593,15 @@ namespace FFXIVClassic_Map_Server
// todo: add to private areas, set up immunity, mob linking,
// - load skill/spell/drop lists, set detection icon, load pool/family/group mods
var allegiance = (CharacterTargetingAllegiance)reader.GetByte("allegiance");
BattleNpc battleNpc = null;
var battleNpc = new BattleNpc(actorId, Server.GetWorldManager().GetActorClass(reader.GetUInt32("actorClassId")),
if (allegiance == CharacterTargetingAllegiance.Player)
battleNpc = new Ally(actorId, Server.GetWorldManager().GetActorClass(reader.GetUInt32("actorClassId")),
reader.GetString("scriptName"), area, reader.GetFloat("positionX"), reader.GetFloat("positionY"), reader.GetFloat("positionZ"), reader.GetFloat("rotation"),
reader.GetUInt16("actorState"), reader.GetUInt32("animationId"), "");
else
battleNpc = new BattleNpc(actorId, Server.GetWorldManager().GetActorClass(reader.GetUInt32("actorClassId")),
reader.GetString("scriptName"), area, reader.GetFloat("positionX"), reader.GetFloat("positionY"), reader.GetFloat("positionZ"), reader.GetFloat("rotation"),
reader.GetUInt16("actorState"), reader.GetUInt32("animationId"), "");