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fixed cast interrupt
- dont allow targeting of mob moving back to spawn
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17 changed files with 114 additions and 112 deletions
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@ -2169,12 +2169,12 @@ namespace FFXIVClassic_Map_Server
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battleCommand.job = reader.GetByte("classJob");
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battleCommand.level = reader.GetByte("lvl");
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battleCommand.requirements = (AbilityRequirements)reader.GetUInt16("requirements");
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battleCommand.requirements = (BattleCommandRequirements)reader.GetUInt16("requirements");
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battleCommand.validTarget = (ValidTarget)reader.GetByte("validTarget");
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battleCommand.aoeType = (TargetFindAOEType)reader.GetByte("aoeType");
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battleCommand.numHits = reader.GetByte("numHits");
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battleCommand.positionBonus = (AbilityPositionBonus)reader.GetByte("positionBonus");
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battleCommand.procRequirement = (AbilityProcRequirement)reader.GetByte("procRequirement");
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battleCommand.positionBonus = (BattleCommandPositionBonus)reader.GetByte("positionBonus");
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battleCommand.procRequirement = (BattleCommandProcRequirement)reader.GetByte("procRequirement");
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battleCommand.range = reader.GetInt32("range");
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battleCommand.debuffDurationSeconds = reader.GetUInt32("debuffDuration");
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battleCommand.buffDurationSeconds = reader.GetUInt32("buffDuration");
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