Refactored world server.

This commit is contained in:
Filip Maj 2017-06-27 17:31:17 -04:00
parent 9353f77db0
commit 516564a896
33 changed files with 83 additions and 83 deletions

View file

@ -321,9 +321,8 @@ namespace FFXIVClassic_Map_Server.Actors
public void ChangeState(ushort newState)
{
currentMainState = newState;
SubPacket ChangeStatePacket = SetActorStatePacket.BuildPacket(actorId, newState, currentSubState);
//TODO: Fill this out!
SubPacket battleActionPacket = BattleActionX01Packet.BuildPacket(actorId, actorId, actorId, 0, 0, 0, 0, 0, 0);
SubPacket ChangeStatePacket = SetActorStatePacket.BuildPacket(actorId, newState, currentSubState);
SubPacket battleActionPacket = BattleActionX01Packet.BuildPacket(actorId, actorId, actorId, 0x72000062, 1, 0, 0x05209, 0, 0);
zone.BroadcastPacketAroundActor(this, ChangeStatePacket);
zone.BroadcastPacketAroundActor(this, battleActionPacket);
}