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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Target flag and bug fixes
Add new flags for MainTarget's party, which allows for Protect to buff other parties. Fixed incorrect script function calls Fixed bug causing World server to get stuck in a loop
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6127ad44cc
commit
4f80023156
7 changed files with 65 additions and 32 deletions
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@ -2413,8 +2413,8 @@ namespace FFXIVClassic_Map_Server
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battleCommand.job = reader.GetByte("classJob");
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battleCommand.level = reader.GetByte("lvl");
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battleCommand.requirements = (BattleCommandRequirements)reader.GetUInt16("requirements");
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battleCommand.mainTarget = (ValidTarget)reader.GetByte("mainTarget");
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battleCommand.validTarget = (ValidTarget)reader.GetByte("validTarget");
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battleCommand.mainTarget = (ValidTarget)reader.GetUInt16("mainTarget");
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battleCommand.validTarget = (ValidTarget)reader.GetUInt16("validTarget");
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battleCommand.aoeType = (TargetFindAOEType)reader.GetByte("aoeType");
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battleCommand.basePotency = reader.GetUInt16("basePotency");
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battleCommand.numHits = reader.GetByte("numHits");
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@ -2454,7 +2454,26 @@ namespace FFXIVClassic_Map_Server
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battleCommand.actionType = (ActionType)reader.GetInt16("actionType");
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battleCommand.accuracyModifier = reader.GetFloat("accuracyMod");
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battleCommand.worldMasterTextId = reader.GetUInt16("worldMasterTextId");
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lua.LuaEngine.LoadBattleCommandScript(battleCommand, "weaponskill");
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string folderName = "";
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switch (battleCommand.commandType)
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{
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case CommandType.AutoAttack:
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folderName = "autoattack";
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break;
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case CommandType.WeaponSkill:
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folderName = "weaponskill";
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break;
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case CommandType.Ability:
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folderName = "ability";
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break;
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case CommandType.Spell:
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folderName = "magic";
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break;
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}
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lua.LuaEngine.LoadBattleCommandScript(battleCommand, folderName);
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battleCommandDict.Add(id, battleCommand);
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Tuple<byte, short> tuple = Tuple.Create<byte, short>(battleCommand.job, battleCommand.level);
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