Added scripts for NPCs in the Limsa echo instance and Gridania opening post-battle instance.

This commit is contained in:
Filip Maj 2017-03-19 11:41:29 -04:00
parent 7b205c7b9b
commit 4f339709d5
11 changed files with 139 additions and 0 deletions

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require ("global")
function onEventStarted(player, npc, triggerName)
man0l1Quest = player:GetQuest("Man0l1");
if (man0l1Quest ~= nil) then
if (triggerName == "talkDefault") then
callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc001");
player:EndEvent();
end
end
end

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@ -0,0 +1,13 @@
require ("global")
function onEventStarted(player, npc, triggerName)
man0l1Quest = player:GetQuest("Man0l1");
if (man0l1Quest ~= nil) then
if (triggerName == "talkDefault") then
callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc003");
player:EndEvent();
end
end
end

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@ -0,0 +1,13 @@
require ("global")
function onEventStarted(player, npc, triggerName)
man0l1Quest = player:GetQuest("Man0l1");
if (man0l1Quest ~= nil) then
if (triggerName == "talkDefault") then
callClientFunction(player, "delegateEvent", player, man0l1Quest, "processEtc002");
player:EndEvent();
end
end
end