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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 21:44:35 +02:00
Refactored some actor field names
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parent
563118372a
commit
4e0cf36552
42 changed files with 462 additions and 462 deletions
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@ -838,7 +838,7 @@ namespace Meteor.Map
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//This server does not contain that zoneId
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if (newArea == null)
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{
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Program.Log.Debug("Request to change to zone not on this server by: {0}.", player.customDisplayName);
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Program.Log.Debug("Request to change to zone not on this server by: {0}.", player.DisplayName);
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RequestWorldServerZoneChange(player, destinationZoneId, spawnType, spawnX, spawnY, spawnZ, spawnRotation);
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return;
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}
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@ -868,7 +868,7 @@ namespace Meteor.Map
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//Delete content if have
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if (player.currentContentGroup != null)
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{
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player.currentContentGroup.RemoveMember(player.actorId);
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player.currentContentGroup.RemoveMember(player.Id);
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player.SetCurrentContentGroup(null);
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if (oldArea is PrivateAreaContent)
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@ -876,8 +876,8 @@ namespace Meteor.Map
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}
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//Send packets
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.actorId));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x2));
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.Id));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x2));
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player.SendZoneInPackets(this, spawnType);
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player.playerSession.ClearInstance();
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player.SendInstanceUpdate();
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@ -908,7 +908,7 @@ namespace Meteor.Map
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player.rotation = spawnRotation;
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//Send packets
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x10));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x10));
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player.playerSession.QueuePacket(player.CreateSpawnTeleportPacket(spawnType));
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player.playerSession.LockUpdates(false);
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@ -922,7 +922,7 @@ namespace Meteor.Map
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//Content area was null
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if (contentArea == null)
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{
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Program.Log.Debug("Request to change to content area not on this server by: {0}.", player.customDisplayName);
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Program.Log.Debug("Request to change to content area not on this server by: {0}.", player.DisplayName);
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return;
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}
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@ -948,8 +948,8 @@ namespace Meteor.Map
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player.SendGameMessage(GetActor(), 34108, 0x20);
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//Send packets
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.actorId));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x10));
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.Id));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x10));
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player.SendZoneInPackets(this, spawnType);
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player.playerSession.ClearInstance();
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player.SendInstanceUpdate(true);
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@ -977,8 +977,8 @@ namespace Meteor.Map
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//Send packets
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if (!isLogin)
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{
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.actorId));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.actorId, 0x2));
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player.playerSession.QueuePacket(DeleteAllActorsPacket.BuildPacket(player.Id));
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player.playerSession.QueuePacket(_0xE2Packet.BuildPacket(player.Id, 0x2));
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}
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player.SendZoneInPackets(this, spawnType);
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@ -1021,7 +1021,7 @@ namespace Meteor.Map
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{
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initialMembers = new uint[actors.Length];
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for (int i = 0; i < actors.Length; i++)
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initialMembers[i] = actors[i].actorId;
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initialMembers[i] = actors[i].Id;
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}
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groupIndexId = groupIndexId | 0x3000000000000000;
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@ -1049,7 +1049,7 @@ namespace Meteor.Map
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{
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initialMembers = new uint[actors.Count];
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for (int i = 0; i < actors.Count; i++)
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initialMembers[i] = actors[i].actorId;
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initialMembers[i] = actors[i].Id;
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}
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groupIndexId = groupIndexId | 0x3000000000000000;
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@ -1077,7 +1077,7 @@ namespace Meteor.Map
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{
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initialMembers = new uint[actors.Count];
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for (int i = 0; i < actors.Count; i++)
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initialMembers[i] = actors[i].actorId;
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initialMembers[i] = actors[i].Id;
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}
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groupIndexId = groupIndexId | 0x2000000000000000;
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@ -1110,11 +1110,11 @@ namespace Meteor.Map
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{
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groupIndexId = groupIndexId | 0x0000000000000000;
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RelationGroup group = new RelationGroup(groupIndexId, inviter.actorId, invitee.actorId, 0, groupType);
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RelationGroup group = new RelationGroup(groupIndexId, inviter.Id, invitee.Id, 0, groupType);
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mRelationGroups.Add(groupIndexId, group);
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groupIndexId++;
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group.SendGroupPacketsAll(inviter.actorId, invitee.actorId);
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group.SendGroupPacketsAll(inviter.Id, invitee.Id);
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return group;
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}
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@ -1150,12 +1150,12 @@ namespace Meteor.Map
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inviter.SendGameMessage(GetActor(), 25043, 0x20, (object)invitee); //You cannot trade with yourself.
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return null;
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}
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else if (GetTradeGroup(inviter.actorId) != null)
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else if (GetTradeGroup(inviter.Id) != null)
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{
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inviter.SendGameMessage(GetActor(), 25045, 0x20, (object)invitee); //You may only trade with one person at a time.
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return null;
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}
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else if (GetTradeGroup(invitee.actorId) != null)
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else if (GetTradeGroup(invitee.Id) != null)
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{
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inviter.SendGameMessage(GetActor(), 25044, 0x20, (object)invitee); //Your target is unable to trade.
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return null;
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@ -1166,11 +1166,11 @@ namespace Meteor.Map
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{
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groupIndexId = groupIndexId | 0x0000000000000000;
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TradeGroup group = new TradeGroup(groupIndexId, inviter.actorId, invitee.actorId);
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TradeGroup group = new TradeGroup(groupIndexId, inviter.Id, invitee.Id);
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mTradeGroups.Add(groupIndexId, group);
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groupIndexId++;
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group.SendGroupPacketsAll(inviter.actorId, invitee.actorId);
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group.SendGroupPacketsAll(inviter.Id, invitee.Id);
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inviter.SendGameMessage(GetActor(), 25101, 0x20, (object)invitee); //You request to trade with X
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invitee.SendGameMessage(GetActor(), 25037, 0x20, (object)inviter); //X wishes to trade with you
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@ -1212,7 +1212,7 @@ namespace Meteor.Map
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public void AcceptTrade(Player invitee)
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{
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TradeGroup group = GetTradeGroup(invitee.actorId);
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TradeGroup group = GetTradeGroup(invitee.Id);
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if (group == null)
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{
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@ -1233,7 +1233,7 @@ namespace Meteor.Map
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public void CancelTradeTooFar(Player inviter)
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{
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TradeGroup group = GetTradeGroup(inviter.actorId);
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TradeGroup group = GetTradeGroup(inviter.Id);
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if (group == null)
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{
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@ -1252,7 +1252,7 @@ namespace Meteor.Map
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public void CancelTrade(Player inviter)
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{
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TradeGroup group = GetTradeGroup(inviter.actorId);
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TradeGroup group = GetTradeGroup(inviter.Id);
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if (group == null)
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{
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@ -1271,7 +1271,7 @@ namespace Meteor.Map
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public void RefuseTrade(Player invitee)
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{
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TradeGroup group = GetTradeGroup(invitee.actorId);
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TradeGroup group = GetTradeGroup(invitee.Id);
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if (group == null)
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{
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@ -1292,7 +1292,7 @@ namespace Meteor.Map
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if (!p1.IsTradeAccepted() || !p2.IsTradeAccepted())
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return;
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TradeGroup group = GetTradeGroup(p1.actorId);
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TradeGroup group = GetTradeGroup(p1.Id);
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if (group == null)
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{
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@ -1467,9 +1467,9 @@ namespace Meteor.Map
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}
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//TODO: Refactor so that it's not a mess like V
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.Id));
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originalPackage.SendUpdate();
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.Id));
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}
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}
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else if (bazaarMode == InventoryItem.MODE_SELL_FSTACK)
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@ -1506,9 +1506,9 @@ namespace Meteor.Map
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reward.ChangeQuantity(-rewardAmount);
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finalReward = splitItem;
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.Id));
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originalRewardPackage.SendUpdate();
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.Id));
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}
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else
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return ItemPackage.ERROR_SYSTEM;
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@ -1531,9 +1531,9 @@ namespace Meteor.Map
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seek.ChangeQuantity(-seekAmount);
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finalSeek = splitItem;
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.Id));
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originalSeekPackage.SendUpdate();
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.Id));
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}
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else
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return ItemPackage.ERROR_SYSTEM;
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@ -1545,9 +1545,9 @@ namespace Meteor.Map
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bazaarPackage.AddItem(finalSeek);
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finalReward.SetAsOfferTo(bazaarMode, finalSeek);
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryBeginChangePacket.BuildPacket(player.Id));
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bazaarPackage.SendUpdate();
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.actorId));
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player.QueuePacket(InventoryEndChangePacket.BuildPacket(player.Id));
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}
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player.CheckBazaarFlags();
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@ -1603,7 +1603,7 @@ namespace Meteor.Map
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public void RequestWorldLinkshellCreate(Player player, string name, ushort crest)
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{
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SubPacket packet = CreateLinkshellPacket.BuildPacket(player.playerSession, name, crest, player.actorId);
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SubPacket packet = CreateLinkshellPacket.BuildPacket(player.playerSession, name, crest, player.Id);
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player.QueuePacket(packet);
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}
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