Refactored some actor field names

This commit is contained in:
Filip Maj 2022-02-05 17:48:49 -05:00
parent 563118372a
commit 4e0cf36552
42 changed files with 462 additions and 462 deletions

View file

@ -119,12 +119,12 @@ namespace Meteor.Map.dataobjects
//Retainer Instance
if (actorInstanceList[i] is Retainer && playerActor.currentSpawnedRetainer == null)
{
QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId));
QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].Id));
actorInstanceList.RemoveAt(i);
}
else if (!list.Contains(actorInstanceList[i]) && !(actorInstanceList[i] is Retainer))
{
QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].actorId));
QueuePacket(RemoveActorPacket.BuildPacket(actorInstanceList[i].Id));
actorInstanceList.RemoveAt(i);
}
}
@ -146,7 +146,7 @@ namespace Meteor.Map.dataobjects
{
Actor actor = list[i];
if (actor.actorId == playerActor.actorId)
if (actor.Id == playerActor.Id)
continue;
if (actorInstanceList.Contains(actor))
@ -169,7 +169,7 @@ namespace Meteor.Map.dataobjects
{
ENpcQuestInstance questInstance = quests[0].GetENpcInstance(npc.GetActorClassId());
QueuePacket(npc.GetSetEventStatusPackets());
QueuePacket(SetActorQuestGraphicPacket.BuildPacket(npc.actorId, questInstance.questFlagType));
QueuePacket(SetActorQuestGraphicPacket.BuildPacket(npc.Id, questInstance.questFlagType));
}
}
@ -188,12 +188,12 @@ namespace Meteor.Map.dataobjects
if (!clearInstance)
{
QueuePacket(actor.GetSetEventStatusPackets(questInstance.isTalkEnabled, questInstance.isEmoteEnabled, questInstance.isPushEnabled));
QueuePacket(SetActorQuestGraphicPacket.BuildPacket(actor.actorId, questInstance.questFlagType));
QueuePacket(SetActorQuestGraphicPacket.BuildPacket(actor.Id, questInstance.questFlagType));
}
else
{
QueuePacket(actor.GetSetEventStatusPackets());
QueuePacket(SetActorQuestGraphicPacket.BuildPacket(actor.actorId, 0));
QueuePacket(SetActorQuestGraphicPacket.BuildPacket(actor.Id, 0));
}
}
LockUpdates(false);