mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-12 07:24:37 +02:00
Refactored some actor field names
This commit is contained in:
parent
563118372a
commit
4e0cf36552
42 changed files with 462 additions and 462 deletions
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@ -173,7 +173,7 @@ namespace Meteor.Map.Actors
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public Player(Session cp, uint actorID) : base(actorID)
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{
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playerSession = cp;
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actorName = String.Format("_pc{0:00000000}", actorID);
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Name = String.Format("_pc{0:00000000}", actorID);
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className = "Player";
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moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
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@ -279,14 +279,14 @@ namespace Meteor.Map.Actors
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public List<SubPacket> Create0x132Packets()
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{
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List<SubPacket> packets = new List<SubPacket>();
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packets.Add(_0x132Packet.BuildPacket(actorId, 0xB, "commandForced"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0xA, "commandDefault"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0x6, "commandWeak"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0x4, "commandContent"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0x6, "commandJudgeMode"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0x100, "commandRequest"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0x100, "widgetCreate"));
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packets.Add(_0x132Packet.BuildPacket(actorId, 0x100, "macroRequest"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0xB, "commandForced"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0xA, "commandDefault"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0x6, "commandWeak"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0x4, "commandContent"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0x6, "commandJudgeMode"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0x100, "commandRequest"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0x100, "widgetCreate"));
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packets.Add(_0x132Packet.BuildPacket(Id, 0x100, "macroRequest"));
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return packets;
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}
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@ -304,7 +304,7 @@ namespace Meteor.Map.Actors
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public override SubPacket CreateScriptBindPacket(Player requestPlayer)
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{
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List<LuaParam> lParams;
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if (IsMyPlayer(requestPlayer.actorId))
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if (IsMyPlayer(requestPlayer.Id))
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{
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if (loginInitDirector != null)
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lParams = LuaUtils.CreateLuaParamList("/Chara/Player/Player_work", false, false, true, loginInitDirector, true, 0, false, timers, true);
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@ -314,29 +314,29 @@ namespace Meteor.Map.Actors
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else
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lParams = LuaUtils.CreateLuaParamList("/Chara/Player/Player_work", false, false, false, false, false, true);
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ActorInstantiatePacket.BuildPacket(actorId, actorName, className, lParams).DebugPrintSubPacket();
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ActorInstantiatePacket.BuildPacket(Id, Name, className, lParams).DebugPrintSubPacket();
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return ActorInstantiatePacket.BuildPacket(actorId, actorName, className, lParams);
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return ActorInstantiatePacket.BuildPacket(Id, Name, className, lParams);
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}
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public override List<SubPacket> GetSpawnPackets(Player requestPlayer, ushort spawnType)
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{
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List<SubPacket> subpackets = new List<SubPacket>();
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subpackets.Add(CreateAddActorPacket(8));
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if (IsMyPlayer(requestPlayer.actorId))
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if (IsMyPlayer(requestPlayer.Id))
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subpackets.AddRange(Create0x132Packets());
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subpackets.Add(CreateSpeedPacket());
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subpackets.Add(CreateSpawnPositonPacket(this, spawnType));
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subpackets.Add(CreateAppearancePacket());
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subpackets.Add(CreateNamePacket());
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subpackets.Add(_0xFPacket.BuildPacket(actorId));
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subpackets.Add(_0xFPacket.BuildPacket(Id));
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subpackets.Add(CreateStatePacket());
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subpackets.Add(CreateSubStatePacket());
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subpackets.Add(CreateInitStatusPacket());
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subpackets.Add(CreateSetActorIconPacket());
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subpackets.Add(CreateIsZoneingPacket());
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subpackets.AddRange(CreatePlayerRelatedPackets(requestPlayer.actorId));
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subpackets.AddRange(CreatePlayerRelatedPackets(requestPlayer.Id));
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subpackets.Add(CreateScriptBindPacket(requestPlayer));
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return subpackets;
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}
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@ -356,7 +356,7 @@ namespace Meteor.Map.Actors
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isMale = false;
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break;
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}
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return SetActorNamePacket.BuildPacket(actorId, customDisplayName != null ? 0 : displayNameId, displayNameId == 0xFFFFFFFF | displayNameId == 0x0 | customDisplayName != null ? customDisplayName : "", isMale);
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return SetActorNamePacket.BuildPacket(Id, DisplayName != null ? 0 : LocalizedDisplayName, LocalizedDisplayName == 0xFFFFFFFF | LocalizedDisplayName == 0x0 | DisplayName != null ? DisplayName : "", isMale);
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}
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public List<SubPacket> CreatePlayerRelatedPackets(uint requestingPlayerActorId)
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@ -364,37 +364,37 @@ namespace Meteor.Map.Actors
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List<SubPacket> subpackets = new List<SubPacket>();
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if (gcCurrent != 0)
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subpackets.Add(SetGrandCompanyPacket.BuildPacket(actorId, gcCurrent, gcRankLimsa, gcRankGridania, gcRankUldah));
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subpackets.Add(SetGrandCompanyPacket.BuildPacket(Id, gcCurrent, gcRankLimsa, gcRankGridania, gcRankUldah));
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if (currentTitle != 0)
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subpackets.Add(SetPlayerTitlePacket.BuildPacket(actorId, currentTitle));
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subpackets.Add(SetPlayerTitlePacket.BuildPacket(Id, currentTitle));
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if (currentJob != 0)
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subpackets.Add(SetCurrentJobPacket.BuildPacket(actorId, currentJob));
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subpackets.Add(SetCurrentJobPacket.BuildPacket(Id, currentJob));
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if (IsMyPlayer(requestingPlayerActorId))
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{
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subpackets.Add(SetSpecialEventWorkPacket.BuildPacket(actorId));
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subpackets.Add(SetSpecialEventWorkPacket.BuildPacket(Id));
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if (hasChocobo && chocoboName != null && !chocoboName.Equals(""))
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{
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subpackets.Add(SetChocoboNamePacket.BuildPacket(actorId, chocoboName));
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subpackets.Add(SetHasChocoboPacket.BuildPacket(actorId, hasChocobo));
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subpackets.Add(SetChocoboNamePacket.BuildPacket(Id, chocoboName));
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subpackets.Add(SetHasChocoboPacket.BuildPacket(Id, hasChocobo));
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}
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if (hasGoobbue)
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subpackets.Add(SetHasGoobbuePacket.BuildPacket(actorId, hasGoobbue));
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subpackets.Add(SetHasGoobbuePacket.BuildPacket(Id, hasGoobbue));
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subpackets.Add(SetAchievementPointsPacket.BuildPacket(actorId, achievementPoints));
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subpackets.Add(SetAchievementPointsPacket.BuildPacket(Id, achievementPoints));
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subpackets.Add(Database.GetLatestAchievements(this));
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subpackets.Add(Database.GetAchievementsPacket(this));
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}
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if (mountState == 1)
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subpackets.Add(SetCurrentMountChocoboPacket.BuildPacket(actorId, chocoboAppearance, rentalExpireTime, rentalMinLeft));
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subpackets.Add(SetCurrentMountChocoboPacket.BuildPacket(Id, chocoboAppearance, rentalExpireTime, rentalMinLeft));
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else if (mountState == 2)
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subpackets.Add(SetCurrentMountGoobbuePacket.BuildPacket(actorId, 1));
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subpackets.Add(SetCurrentMountGoobbuePacket.BuildPacket(Id, 1));
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//Inn Packets (Dream, Cutscenes, Armoire)
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if (CurrentArea.isInn)
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@ -402,8 +402,8 @@ namespace Meteor.Map.Actors
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SetCutsceneBookPacket cutsceneBookPacket = new SetCutsceneBookPacket();
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for (int i = 0; i < 2048; i++)
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cutsceneBookPacket.cutsceneFlags[i] = true;
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QueuePacket(cutsceneBookPacket.BuildPacket(actorId, "<Path Companion>", 11, 1, 1));
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QueuePacket(SetPlayerDreamPacket.BuildPacket(actorId, 0x16, GetInnCode()));
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QueuePacket(cutsceneBookPacket.BuildPacket(Id, "<Path Companion>", 11, 1, 1));
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QueuePacket(SetPlayerDreamPacket.BuildPacket(Id, 0x16, GetInnCode()));
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}
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return subpackets;
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@ -578,39 +578,39 @@ namespace Meteor.Map.Actors
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public void SendSeamlessZoneInPackets()
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{
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QueuePacket(SetMusicPacket.BuildPacket(actorId, CurrentArea.bgmDay, SetMusicPacket.EFFECT_FADEIN));
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QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
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QueuePacket(SetMusicPacket.BuildPacket(Id, CurrentArea.bgmDay, SetMusicPacket.EFFECT_FADEIN));
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QueuePacket(SetWeatherPacket.BuildPacket(Id, SetWeatherPacket.WEATHER_CLEAR, 1));
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}
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public void SendZoneInPackets(WorldManager world, ushort spawnType)
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{
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QueuePacket(SetActorIsZoningPacket.BuildPacket(actorId, false));
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QueuePacket(SetDalamudPacket.BuildPacket(actorId, 0));
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QueuePacket(SetActorIsZoningPacket.BuildPacket(Id, false));
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QueuePacket(SetDalamudPacket.BuildPacket(Id, 0));
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//Music Packets
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if (currentMainState == SetActorStatePacket.MAIN_STATE_MOUNTED)
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{
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if (rentalExpireTime != 0)
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QueuePacket(SetMusicPacket.BuildPacket(actorId, 64, 0x01)); //Rental
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QueuePacket(SetMusicPacket.BuildPacket(Id, 64, 0x01)); //Rental
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else
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{
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if (mountState == 1)
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QueuePacket(SetMusicPacket.BuildPacket(actorId, 83, 0x01)); //Mount
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QueuePacket(SetMusicPacket.BuildPacket(Id, 83, 0x01)); //Mount
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else
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QueuePacket(SetMusicPacket.BuildPacket(actorId, 98, 0x01)); //Goobbue
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QueuePacket(SetMusicPacket.BuildPacket(Id, 98, 0x01)); //Goobbue
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}
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}
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else
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QueuePacket(SetMusicPacket.BuildPacket(actorId, CurrentArea.bgmDay, 0x01)); //Zone
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QueuePacket(SetMusicPacket.BuildPacket(Id, CurrentArea.bgmDay, 0x01)); //Zone
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QueuePacket(SetWeatherPacket.BuildPacket(actorId, SetWeatherPacket.WEATHER_CLEAR, 1));
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QueuePacket(SetWeatherPacket.BuildPacket(Id, SetWeatherPacket.WEATHER_CLEAR, 1));
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QueuePacket(SetMapPacket.BuildPacket(actorId, CurrentArea.RegionId, CurrentArea.ZoneId));
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QueuePacket(SetMapPacket.BuildPacket(Id, CurrentArea.RegionId, CurrentArea.ZoneId));
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QueuePackets(GetSpawnPackets(this, spawnType));
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#region Inventory & Equipment
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QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId, true));
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QueuePacket(InventoryBeginChangePacket.BuildPacket(Id, true));
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itemPackages[ItemPackage.NORMAL].SendFullPackage(this);
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itemPackages[ItemPackage.CURRENCY_CRYSTALS].SendFullPackage(this);
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itemPackages[ItemPackage.KEYITEMS].SendFullPackage(this);
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@ -618,7 +618,7 @@ namespace Meteor.Map.Actors
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itemPackages[ItemPackage.MELDREQUEST].SendFullPackage(this);
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itemPackages[ItemPackage.LOOT].SendFullPackage(this);
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equipment.SendUpdate(this);
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playerSession.QueuePacket(InventoryEndChangePacket.BuildPacket(actorId));
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playerSession.QueuePacket(InventoryEndChangePacket.BuildPacket(Id));
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#endregion
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playerSession.QueuePacket(GetInitPackets());
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@ -658,15 +658,15 @@ namespace Meteor.Map.Actors
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while (true)
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{
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if (slots.Count - currentIndex >= 64)
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QueuePacket(InventoryRemoveX64Packet.BuildPacket(actorId, slots, ref currentIndex));
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QueuePacket(InventoryRemoveX64Packet.BuildPacket(Id, slots, ref currentIndex));
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else if (slots.Count - currentIndex >= 32)
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QueuePacket(InventoryRemoveX32Packet.BuildPacket(actorId, slots, ref currentIndex));
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QueuePacket(InventoryRemoveX32Packet.BuildPacket(Id, slots, ref currentIndex));
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else if (slots.Count - currentIndex >= 16)
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QueuePacket(InventoryRemoveX16Packet.BuildPacket(actorId, slots, ref currentIndex));
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QueuePacket(InventoryRemoveX16Packet.BuildPacket(Id, slots, ref currentIndex));
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else if (slots.Count - currentIndex >= 8)
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QueuePacket(InventoryRemoveX08Packet.BuildPacket(actorId, slots, ref currentIndex));
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QueuePacket(InventoryRemoveX08Packet.BuildPacket(Id, slots, ref currentIndex));
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else if (slots.Count - currentIndex == 1)
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QueuePacket(InventoryRemoveX01Packet.BuildPacket(actorId, slots[currentIndex]));
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QueuePacket(InventoryRemoveX01Packet.BuildPacket(Id, slots[currentIndex]));
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else
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break;
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}
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@ -675,7 +675,7 @@ namespace Meteor.Map.Actors
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public bool IsMyPlayer(uint otherActorId)
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{
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return actorId == otherActorId;
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return Id == otherActorId;
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}
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public void QueuePacket(SubPacket packet)
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@ -695,7 +695,7 @@ namespace Meteor.Map.Actors
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{
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BasePacket packet = new BasePacket(path);
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packet.ReplaceActorID(actorId);
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packet.ReplaceActorID(Id);
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var packets = packet.GetSubpackets();
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QueuePackets(packets);
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}
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@ -713,7 +713,7 @@ namespace Meteor.Map.Actors
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if (sendToSelf)
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{
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SubPacket clonedPacket = new SubPacket(packet, actorId);
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SubPacket clonedPacket = new SubPacket(packet, Id);
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QueuePacket(clonedPacket);
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}
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@ -726,7 +726,7 @@ namespace Meteor.Map.Actors
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if (p.Equals(this))
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continue;
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SubPacket clonedPacket = new SubPacket(packet, a.actorId);
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SubPacket clonedPacket = new SubPacket(packet, a.Id);
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p.QueuePacket(clonedPacket);
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}
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}
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@ -737,7 +737,7 @@ namespace Meteor.Map.Actors
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{
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if (sendToSelf)
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{
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SubPacket clonedPacket = new SubPacket(packet, actorId);
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SubPacket clonedPacket = new SubPacket(packet, Id);
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QueuePacket(clonedPacket);
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}
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@ -750,7 +750,7 @@ namespace Meteor.Map.Actors
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if (p.Equals(this))
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continue;
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SubPacket clonedPacket = new SubPacket(packet, a.actorId);
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SubPacket clonedPacket = new SubPacket(packet, a.Id);
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p.QueuePacket(clonedPacket);
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}
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}
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@ -767,14 +767,14 @@ namespace Meteor.Map.Actors
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{
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if (flag)
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{
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BroadcastPacket(SetActorIconPacket.BuildPacket(actorId, SetActorIconPacket.DISCONNECTING), true);
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BroadcastPacket(SetActorIconPacket.BuildPacket(Id, SetActorIconPacket.DISCONNECTING), true);
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}
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else
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{
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if (isGM)
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BroadcastPacket(SetActorIconPacket.BuildPacket(actorId, SetActorIconPacket.ISGM), true);
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BroadcastPacket(SetActorIconPacket.BuildPacket(Id, SetActorIconPacket.ISGM), true);
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else
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BroadcastPacket(SetActorIconPacket.BuildPacket(actorId, 0), true);
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BroadcastPacket(SetActorIconPacket.BuildPacket(Id, 0), true);
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}
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}
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@ -833,7 +833,7 @@ namespace Meteor.Map.Actors
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public void SendMessage(uint logType, string sender, string message)
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{
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QueuePacket(SendMessagePacket.BuildPacket(actorId, logType, sender, message));
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QueuePacket(SendMessagePacket.BuildPacket(Id, logType, sender, message));
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}
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//Only use at logout since it's intensive
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@ -881,14 +881,14 @@ namespace Meteor.Map.Actors
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public void Logout()
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{
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// todo: really this should be in CleanupAndSave but we might want logout/disconnect handled separately for some effects
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QueuePacket(LogoutPacket.BuildPacket(actorId));
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QueuePacket(LogoutPacket.BuildPacket(Id));
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statusEffects.RemoveStatusEffectsByFlags((uint)StatusEffectFlags.LoseOnLogout);
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CleanupAndSave();
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}
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public void QuitGame()
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{
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QueuePacket(QuitPacket.BuildPacket(actorId));
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QueuePacket(QuitPacket.BuildPacket(Id));
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statusEffects.RemoveStatusEffectsByFlags((uint)StatusEffectFlags.LoseOnLogout);
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CleanupAndSave();
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}
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@ -912,15 +912,15 @@ namespace Meteor.Map.Actors
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public void ChangeMusic(ushort musicId)
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{
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QueuePacket(SetMusicPacket.BuildPacket(actorId, musicId, 1));
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QueuePacket(SetMusicPacket.BuildPacket(Id, musicId, 1));
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}
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public void SendMountAppearance()
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{
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if (mountState == 1)
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BroadcastPacket(SetCurrentMountChocoboPacket.BuildPacket(actorId, chocoboAppearance, rentalExpireTime, rentalMinLeft), true);
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BroadcastPacket(SetCurrentMountChocoboPacket.BuildPacket(Id, chocoboAppearance, rentalExpireTime, rentalMinLeft), true);
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else if (mountState == 2)
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BroadcastPacket(SetCurrentMountGoobbuePacket.BuildPacket(actorId, 1), true);
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BroadcastPacket(SetCurrentMountGoobbuePacket.BuildPacket(Id, 1), true);
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}
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public void SetMountState(byte mountState)
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@ -936,41 +936,41 @@ namespace Meteor.Map.Actors
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public void DoEmote(uint targettedActor, uint animId, uint descId)
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{
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BroadcastPacket(ActorDoEmotePacket.BuildPacket(actorId, targettedActor, animId, descId), true);
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BroadcastPacket(ActorDoEmotePacket.BuildPacket(Id, targettedActor, animId, descId), true);
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}
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public void SendGameMessage(Actor sourceActor, Actor textIdOwner, ushort textId, byte log, params object[] msgParams)
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{
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if (msgParams == null || msgParams.Length == 0)
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{
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, sourceActor.actorId, textIdOwner.actorId, textId, log));
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, sourceActor.Id, textIdOwner.Id, textId, log));
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}
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else
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, sourceActor.actorId, textIdOwner.actorId, textId, log, LuaUtils.CreateLuaParamList(msgParams)));
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, sourceActor.Id, textIdOwner.Id, textId, log, LuaUtils.CreateLuaParamList(msgParams)));
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}
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public void SendGameMessage(Actor textIdOwner, ushort textId, byte log, params object[] msgParams)
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{
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if (msgParams == null || msgParams.Length == 0)
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, textIdOwner.actorId, textId, log));
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, textIdOwner.Id, textId, log));
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else
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, textIdOwner.actorId, textId, log, LuaUtils.CreateLuaParamList(msgParams)));
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QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, textIdOwner.Id, textId, log, LuaUtils.CreateLuaParamList(msgParams)));
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}
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public void SendGameMessageCustomSender(Actor textIdOwner, ushort textId, byte log, string customSender, params object[] msgParams)
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{
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if (msgParams == null || msgParams.Length == 0)
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, textIdOwner.actorId, textId, customSender, log));
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, textIdOwner.Id, textId, customSender, log));
|
||||
else
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, textIdOwner.actorId, textId, customSender, log, LuaUtils.CreateLuaParamList(msgParams)));
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, textIdOwner.Id, textId, customSender, log, LuaUtils.CreateLuaParamList(msgParams)));
|
||||
}
|
||||
|
||||
public void SendGameMessageDisplayIDSender(Actor textIdOwner, ushort textId, byte log, uint displayId, params object[] msgParams)
|
||||
{
|
||||
if (msgParams == null || msgParams.Length == 0)
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, textIdOwner.actorId, textId, displayId, log));
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, textIdOwner.Id, textId, displayId, log));
|
||||
else
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().actorId, textIdOwner.actorId, textId, displayId, log, LuaUtils.CreateLuaParamList(msgParams)));
|
||||
QueuePacket(GameMessagePacket.BuildPacket(Server.GetWorldManager().GetActor().Id, textIdOwner.Id, textId, displayId, log, LuaUtils.CreateLuaParamList(msgParams)));
|
||||
}
|
||||
|
||||
public void BroadcastWorldMessage(ushort worldMasterId, params object[] msgParams)
|
||||
|
@ -1097,7 +1097,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
charaInfo1.AddTarget();
|
||||
|
||||
QueuePacket(charaInfo1.BuildPacket(actorId));
|
||||
QueuePacket(charaInfo1.BuildPacket(Id));
|
||||
}
|
||||
else if (lastStep == 1)
|
||||
{
|
||||
|
@ -1128,7 +1128,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
charaInfo1.AddTarget();
|
||||
|
||||
QueuePacket(charaInfo1.BuildPacket(actorId));
|
||||
QueuePacket(charaInfo1.BuildPacket(Id));
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1316,7 +1316,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
foreach (Actor a in playerSession.actorInstanceList)
|
||||
{
|
||||
if (a.actorId == actorId)
|
||||
if (a.Id == actorId)
|
||||
return a;
|
||||
}
|
||||
|
||||
|
@ -1471,7 +1471,7 @@ namespace Meteor.Map.Actors
|
|||
public void AddQuest(uint id, bool isSilent = false)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors((0xA0F00000 | id));
|
||||
AddQuest(actor.actorName, isSilent);
|
||||
AddQuest(actor.Name, isSilent);
|
||||
}
|
||||
|
||||
public void AddQuest(string name, bool isSilent = false)
|
||||
|
@ -1486,7 +1486,7 @@ namespace Meteor.Map.Actors
|
|||
if (freeSlot == -1)
|
||||
return;
|
||||
|
||||
playerWork.questScenario[freeSlot] = baseQuest.actorId;
|
||||
playerWork.questScenario[freeSlot] = baseQuest.Id;
|
||||
questScenario[freeSlot] = new Quest(this, baseQuest);
|
||||
Database.SaveQuest(this, questScenario[freeSlot]);
|
||||
SendQuestClientUpdate(freeSlot);
|
||||
|
@ -1500,7 +1500,7 @@ namespace Meteor.Map.Actors
|
|||
public void CompleteQuest(uint id)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors((0xA0F00000 | id));
|
||||
CompleteQuest(actor.actorName);
|
||||
CompleteQuest(actor.Name);
|
||||
}
|
||||
|
||||
public void CompleteQuest(string name)
|
||||
|
@ -1510,7 +1510,7 @@ namespace Meteor.Map.Actors
|
|||
if (actor == null)
|
||||
return;
|
||||
|
||||
uint id = actor.actorId;
|
||||
uint id = actor.Id;
|
||||
if (HasQuest(id))
|
||||
{
|
||||
Database.CompleteQuest(playerSession.GetActor(), id);
|
||||
|
@ -1538,9 +1538,9 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
for (int i = 0; i < questScenario.Length; i++)
|
||||
{
|
||||
if (questScenario[i] != null && questScenario[i].actorId == id)
|
||||
if (questScenario[i] != null && questScenario[i].Id == id)
|
||||
{
|
||||
Database.RemoveQuest(this, questScenario[i].actorId);
|
||||
Database.RemoveQuest(this, questScenario[i].Id);
|
||||
questScenario[i] = null;
|
||||
playerWork.questScenario[i] = 0;
|
||||
SendQuestClientUpdate(i);
|
||||
|
@ -1580,13 +1580,13 @@ namespace Meteor.Map.Actors
|
|||
public bool CanAcceptQuest(uint id)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors((0xA0F00000 | id));
|
||||
return CanAcceptQuest(actor.actorName);
|
||||
return CanAcceptQuest(actor.Name);
|
||||
}
|
||||
|
||||
public bool IsQuestCompleted(string questName)
|
||||
{
|
||||
Actor actor = Server.GetStaticActors(questName);
|
||||
return IsQuestCompleted(actor.actorId);
|
||||
return IsQuestCompleted(actor.Id);
|
||||
}
|
||||
|
||||
public bool IsQuestCompleted(uint questId)
|
||||
|
@ -1598,7 +1598,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
for (int i = 0; i < questScenario.Length; i++)
|
||||
{
|
||||
if (questScenario[i] != null && questScenario[i].actorId == (0xA0F00000 | id))
|
||||
if (questScenario[i] != null && questScenario[i].Id == (0xA0F00000 | id))
|
||||
return questScenario[i];
|
||||
}
|
||||
|
||||
|
@ -1609,7 +1609,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
for (int i = 0; i < questScenario.Length; i++)
|
||||
{
|
||||
if (questScenario[i] != null && questScenario[i].actorName.ToLower().Equals(name.ToLower()))
|
||||
if (questScenario[i] != null && questScenario[i].Name.ToLower().Equals(name.ToLower()))
|
||||
return questScenario[i];
|
||||
}
|
||||
|
||||
|
@ -1620,7 +1620,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
for (int i = 0; i < questScenario.Length; i++)
|
||||
{
|
||||
if (questScenario[i] != null && questScenario[i].actorName.ToLower().Equals(name.ToLower()))
|
||||
if (questScenario[i] != null && questScenario[i].Name.ToLower().Equals(name.ToLower()))
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1631,7 +1631,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
for (int i = 0; i < questScenario.Length; i++)
|
||||
{
|
||||
if (questScenario[i] != null && questScenario[i].actorId == (0xA0F00000 | id))
|
||||
if (questScenario[i] != null && questScenario[i].Id == (0xA0F00000 | id))
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1653,7 +1653,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
for (int i = 0; i < questScenario.Length; i++)
|
||||
{
|
||||
if (questScenario[i] != null && questScenario[i].actorId == (0xA0F00000 | id))
|
||||
if (questScenario[i] != null && questScenario[i].Id == (0xA0F00000 | id))
|
||||
return i;
|
||||
}
|
||||
|
||||
|
@ -1826,7 +1826,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
if (ownedDirectors.Contains(director))
|
||||
{
|
||||
QueuePacket(RemoveActorPacket.BuildPacket(director.actorId));
|
||||
QueuePacket(RemoveActorPacket.BuildPacket(director.Id));
|
||||
ownedDirectors.Remove(director);
|
||||
director.RemoveMember(this);
|
||||
}
|
||||
|
@ -1858,7 +1858,7 @@ namespace Meteor.Map.Actors
|
|||
{
|
||||
foreach (Director d in ownedDirectors)
|
||||
{
|
||||
if (d.actorId == id)
|
||||
if (d.Id == id)
|
||||
return d;
|
||||
}
|
||||
|
||||
|
@ -1873,15 +1873,15 @@ namespace Meteor.Map.Actors
|
|||
else
|
||||
return;
|
||||
|
||||
QueuePacket(InventoryBeginChangePacket.BuildPacket(toBeExamined.actorId, true));
|
||||
QueuePacket(InventoryBeginChangePacket.BuildPacket(toBeExamined.Id, true));
|
||||
toBeExamined.GetEquipment().SendUpdateAsItemPackage(this, ItemPackage.MAXSIZE_EQUIPMENT_OTHERPLAYER, ItemPackage.EQUIPMENT_OTHERPLAYER);
|
||||
QueuePacket(InventoryEndChangePacket.BuildPacket(toBeExamined.actorId));
|
||||
QueuePacket(InventoryEndChangePacket.BuildPacket(toBeExamined.Id));
|
||||
}
|
||||
|
||||
public void SendDataPacket(params object[] parameters)
|
||||
{
|
||||
List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
|
||||
SubPacket spacket = GenericDataPacket.BuildPacket(actorId, lParams);
|
||||
SubPacket spacket = GenericDataPacket.BuildPacket(Id, lParams);
|
||||
spacket.DebugPrintSubPacket();
|
||||
QueuePacket(spacket);
|
||||
}
|
||||
|
@ -1905,7 +1905,7 @@ namespace Meteor.Map.Actors
|
|||
return;
|
||||
|
||||
List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
|
||||
SubPacket spacket = KickEventPacket.BuildPacket(actorId, actor.actorId, eventName, 5, lParams);
|
||||
SubPacket spacket = KickEventPacket.BuildPacket(Id, actor.Id, eventName, 5, lParams);
|
||||
spacket.DebugPrintSubPacket();
|
||||
QueuePacket(spacket);
|
||||
}
|
||||
|
@ -1916,27 +1916,27 @@ namespace Meteor.Map.Actors
|
|||
return;
|
||||
|
||||
List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
|
||||
SubPacket spacket = KickEventPacket.BuildPacket(actorId, actor.actorId, eventName, 0, lParams);
|
||||
SubPacket spacket = KickEventPacket.BuildPacket(Id, actor.Id, eventName, 0, lParams);
|
||||
spacket.DebugPrintSubPacket();
|
||||
QueuePacket(spacket);
|
||||
}
|
||||
|
||||
public void SetEventStatus(Actor actor, string conditionName, bool enabled, byte type)
|
||||
{
|
||||
QueuePacket(SetEventStatusPacket.BuildPacket(actor.actorId, enabled, type, conditionName));
|
||||
QueuePacket(SetEventStatusPacket.BuildPacket(actor.Id, enabled, type, conditionName));
|
||||
}
|
||||
|
||||
public void RunEventFunction(string functionName, params object[] parameters)
|
||||
{
|
||||
List<LuaParam> lParams = LuaUtils.CreateLuaParamList(parameters);
|
||||
SubPacket spacket = RunEventFunctionPacket.BuildPacket(actorId, currentEventOwner, currentEventName, currentEventType, functionName, lParams);
|
||||
SubPacket spacket = RunEventFunctionPacket.BuildPacket(Id, currentEventOwner, currentEventName, currentEventType, functionName, lParams);
|
||||
spacket.DebugPrintSubPacket();
|
||||
QueuePacket(spacket);
|
||||
}
|
||||
|
||||
public void EndEvent()
|
||||
{
|
||||
SubPacket p = EndEventPacket.BuildPacket(actorId, currentEventOwner, currentEventName, currentEventType);
|
||||
SubPacket p = EndEventPacket.BuildPacket(Id, currentEventOwner, currentEventName, currentEventType);
|
||||
p.DebugPrintSubPacket();
|
||||
QueuePacket(p);
|
||||
|
||||
|
@ -1948,7 +1948,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
public void BroadcastCountdown(byte countdownLength, ulong syncTime)
|
||||
{
|
||||
BroadcastPacket(StartCountdownPacket.BuildPacket(actorId, countdownLength, syncTime, "Go!"), true);
|
||||
BroadcastPacket(StartCountdownPacket.BuildPacket(Id, countdownLength, syncTime, "Go!"), true);
|
||||
}
|
||||
|
||||
public void SendInstanceUpdate(bool force = false)
|
||||
|
@ -1975,7 +1975,7 @@ namespace Meteor.Map.Actors
|
|||
if (IsInParty())
|
||||
{
|
||||
Party party = (Party)currentParty;
|
||||
return party.GetLeader() == actorId;
|
||||
return party.GetLeader() == Id;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
|
@ -2037,7 +2037,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
for (int i = 0; i < partyGroup.members.Count; i++)
|
||||
{
|
||||
if (partyGroup.members[i] == actorId)
|
||||
if (partyGroup.members[i] == Id)
|
||||
{
|
||||
partyGroup.members.RemoveAt(i);
|
||||
break;
|
||||
|
@ -2058,8 +2058,8 @@ namespace Meteor.Map.Actors
|
|||
chocoboAppearance = appearanceId;
|
||||
chocoboName = nameResponse;
|
||||
|
||||
QueuePacket(SetChocoboNamePacket.BuildPacket(actorId, chocoboName));
|
||||
QueuePacket(SetHasChocoboPacket.BuildPacket(actorId, hasChocobo));
|
||||
QueuePacket(SetChocoboNamePacket.BuildPacket(Id, chocoboName));
|
||||
QueuePacket(SetHasChocoboPacket.BuildPacket(Id, hasChocobo));
|
||||
}
|
||||
|
||||
public void ChangeChocoboAppearance(byte appearanceId)
|
||||
|
@ -2463,7 +2463,7 @@ namespace Meteor.Map.Actors
|
|||
if (target is BattleNpc)
|
||||
{
|
||||
var helpingActorId = ((BattleNpc)target).GetMobMod((uint)MobModifier.CallForHelp);
|
||||
partyEngaged = this.actorId == helpingActorId || (((BattleNpc)target).GetMobMod((uint)MobModifier.FreeForAll) != 0);
|
||||
partyEngaged = this.Id == helpingActorId || (((BattleNpc)target).GetMobMod((uint)MobModifier.FreeForAll) != 0);
|
||||
}
|
||||
|
||||
if (!partyEngaged)
|
||||
|
@ -2478,7 +2478,7 @@ namespace Meteor.Map.Actors
|
|||
}
|
||||
}
|
||||
}
|
||||
else if (target.currentLockedTarget == actorId)
|
||||
else if (target.currentLockedTarget == Id)
|
||||
{
|
||||
partyEngaged = true;
|
||||
}
|
||||
|
@ -2650,7 +2650,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
//You earn [exp] (+[bonusPercent]%) experience points.
|
||||
//In non-english languages there are unique messages for each language, hence the use of ClassExperienceTextIds
|
||||
actionList.Add(new CommandResult(actorId, BattleUtils.ClassExperienceTextIds[classId], 0, (ushort)exp, bonusPercent));
|
||||
actionList.Add(new CommandResult(Id, BattleUtils.ClassExperienceTextIds[classId], 0, (ushort)exp, bonusPercent));
|
||||
|
||||
bool leveled = false;
|
||||
int diff = MAXEXP[GetLevel() - 1] - charaWork.battleSave.skillPoint[classId - 1];
|
||||
|
@ -2706,7 +2706,7 @@ namespace Meteor.Map.Actors
|
|||
if (actionList != null)
|
||||
{
|
||||
if (classId == GetCurrentClassOrJob() || jobId == GetCurrentClassOrJob())
|
||||
actionList.Add(new CommandResult(actorId, 33926, 0, commandId));
|
||||
actionList.Add(new CommandResult(Id, 33926, 0, commandId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2722,7 +2722,7 @@ namespace Meteor.Map.Actors
|
|||
|
||||
//33909: You attain level [level].
|
||||
if (actionList != null)
|
||||
actionList.Add(new CommandResult(actorId, 33909, 0, (ushort)charaWork.battleSave.skillLevel[classId - 1]));
|
||||
actionList.Add(new CommandResult(Id, 33909, 0, (ushort)charaWork.battleSave.skillLevel[classId - 1]));
|
||||
|
||||
EquipAbilitiesAtLevel(classId, GetLevel(), actionList);
|
||||
}
|
||||
|
@ -2755,7 +2755,7 @@ namespace Meteor.Map.Actors
|
|||
public void SetCurrentJob(byte jobId)
|
||||
{
|
||||
currentJob = jobId;
|
||||
BroadcastPacket(SetCurrentJobPacket.BuildPacket(actorId, jobId), true);
|
||||
BroadcastPacket(SetCurrentJobPacket.BuildPacket(Id, jobId), true);
|
||||
Database.LoadHotbar(this);
|
||||
SendCharaExpInfo();
|
||||
}
|
||||
|
@ -2966,14 +2966,14 @@ namespace Meteor.Map.Actors
|
|||
private void SendTradePackets()
|
||||
{
|
||||
//Send to self
|
||||
QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId, true));
|
||||
QueuePacket(InventoryBeginChangePacket.BuildPacket(Id, true));
|
||||
myOfferings.SendUpdate(this);
|
||||
QueuePacket(InventoryEndChangePacket.BuildPacket(actorId));
|
||||
QueuePacket(InventoryEndChangePacket.BuildPacket(Id));
|
||||
|
||||
//Send to other trader
|
||||
otherTrader.QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId, true));
|
||||
otherTrader.QueuePacket(InventoryBeginChangePacket.BuildPacket(Id, true));
|
||||
myOfferings.SendUpdateAsItemPackage(otherTrader);
|
||||
otherTrader.QueuePacket(InventoryEndChangePacket.BuildPacket(actorId));
|
||||
otherTrader.QueuePacket(InventoryEndChangePacket.BuildPacket(Id));
|
||||
}
|
||||
|
||||
public void AcceptTrade(bool accepted)
|
||||
|
@ -2995,9 +2995,9 @@ namespace Meteor.Map.Actors
|
|||
offeredItem.SetNormal();
|
||||
}
|
||||
|
||||
QueuePacket(InventoryBeginChangePacket.BuildPacket(actorId, true));
|
||||
QueuePacket(InventoryBeginChangePacket.BuildPacket(Id, true));
|
||||
myOfferings.SendUpdate(this);
|
||||
QueuePacket(InventoryEndChangePacket.BuildPacket(actorId));
|
||||
QueuePacket(InventoryEndChangePacket.BuildPacket(Id));
|
||||
}
|
||||
|
||||
isTradeAccepted = false;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue