Refactored some actor field names

This commit is contained in:
Filip Maj 2022-02-05 17:48:49 -05:00
parent 563118372a
commit 4e0cf36552
42 changed files with 462 additions and 462 deletions

View file

@ -286,7 +286,7 @@ namespace Meteor.Map.Actors
//I think this is, or should be odne in DoBattleAction. Packet capture had the message in the same packet as an attack
// <actor> defeat/defeats <target>
if (actionContainer != null)
actionContainer.AddEXPAction(new CommandResult(actorId, 30108, 0));
actionContainer.AddEXPAction(new CommandResult(Id, 30108, 0));
if (lastAttacker.currentParty != null && lastAttacker.currentParty is Party)
{
@ -320,7 +320,7 @@ namespace Meteor.Map.Actors
}
else
{
var err = String.Format("[{0}][{1}] {2} {3} {4} {5} tried to die ded", actorId, GetUniqueId(), positionX, positionY, positionZ, CurrentArea.GetName());
var err = String.Format("[{0}][{1}] {2} {3} {4} {5} tried to die ded", Id, GetUniqueId(), positionX, positionY, positionZ, CurrentArea.GetName());
Program.Log.Error(err);
//throw new Exception(err);
}