If a player tries to zone to a offline server they will see a standard error message. Also a reconnection attempt will be made on a disconnected server.

This commit is contained in:
Filip Maj 2016-12-03 14:00:24 -05:00
parent 260878df38
commit 4ce4647a75
9 changed files with 112 additions and 24 deletions

View file

@ -256,6 +256,7 @@
<Compile Include="packets\send\_0xE2Packet.cs" />
<Compile Include="packets\receive\PingPacket.cs" />
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
<Compile Include="packets\WorldPackets\Receive\ErrorPacket.cs" />
<Compile Include="packets\WorldPackets\Receive\SessionEndPacket.cs" />
<Compile Include="packets\WorldPackets\Receive\SessionBeginPacket.cs" />
<Compile Include="packets\WorldPackets\Send\SessionBeginConfirmPacket.cs" />