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More session handling code added.
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parent
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commit
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4 changed files with 109 additions and 56 deletions
36
FFXIVClassic Proxy Server/Packets/Receive/HelloPacket.cs
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36
FFXIVClassic Proxy Server/Packets/Receive/HelloPacket.cs
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_World_Server.Packets.Receive
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{
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class HelloPacket
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{
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public bool invalidPacket = false;
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public uint sessionId;
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public HelloPacket(byte[] data)
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{
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryReader binReader = new BinaryReader(mem))
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{
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try
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{
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byte[] readIn = new byte[12];
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binReader.BaseStream.Seek(0x14, SeekOrigin.Begin);
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binReader.Read(readIn, 0, 12);
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sessionId = UInt32.Parse(Encoding.ASCII.GetString(readIn));
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}
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catch (Exception)
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{
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invalidPacket = true;
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}
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}
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}
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}
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}
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}
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