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fixed death/despawning kinda (need to figure out why hp wont tick down after respawning)
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16 changed files with 251 additions and 106 deletions
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@ -13,6 +13,7 @@ namespace FFXIVClassic_Map_Server.Actors
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{
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class Pet : BattleNpc
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{
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public Character master;
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public Pet(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
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ushort actorState, uint animationId, string customDisplayName)
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: base(actorNumber, actorClass, uniqueId, spawnedArea, posX, posY, posZ, rot, actorState, animationId, customDisplayName)
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