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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Merge branch 'develop' of https://bitbucket.org/Ioncannon/ffxiv-classic-server into ai
# Conflicts: # FFXIVClassic Map Server/actors/Actor.cs # FFXIVClassic Map Server/dataobjects/Session.cs # FFXIVClassic Map Server/lua/LuaEngine.cs
This commit is contained in:
commit
4695193aa0
235 changed files with 2840 additions and 1024 deletions
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@ -108,7 +108,10 @@
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<Compile Include="actors\chara\Work.cs" />
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<Compile Include="actors\debug\Debug.cs" />
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<Compile Include="actors\director\Director.cs" />
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<Compile Include="actors\director\GuildleveDirector.cs" />
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<Compile Include="actors\director\Work\GuildleveWork.cs" />
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<Compile Include="actors\EventList.cs" />
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<Compile Include="actors\group\GLContentGroup.cs" />
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<Compile Include="actors\group\ContentGroup.cs" />
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<Compile Include="actors\group\Work\ContentGroupWork.cs" />
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<Compile Include="actors\group\Work\GlobalTemp.cs" />
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@ -125,6 +128,7 @@
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<Compile Include="actors\quest\Quest.cs" />
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<Compile Include="actors\StaticActors.cs" />
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<Compile Include="actors\world\WorldMaster.cs" />
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<Compile Include="dataobjects\GuildleveData.cs" />
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<Compile Include="dataobjects\ZoneConnection.cs" />
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<Compile Include="CommandProcessor.cs" />
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<Compile Include="ConfigConstants.cs" />
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@ -144,7 +148,7 @@
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<Compile Include="actors\chara\player\PlayerWork.cs" />
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<Compile Include="dataobjects\InventoryItem.cs" />
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<Compile Include="dataobjects\Session.cs" />
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<Compile Include="dataobjects\Item.cs" />
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<Compile Include="dataobjects\ItemData.cs" />
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<Compile Include="dataobjects\RecruitmentDetails.cs" />
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<Compile Include="dataobjects\SeamlessBoundry.cs" />
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<Compile Include="dataobjects\SearchEntry.cs" />
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@ -176,7 +180,6 @@
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<Compile Include="packets\send\actor\ActorDoEmotePacket.cs" />
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<Compile Include="packets\send\actor\ActorInstantiatePacket.cs" />
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<Compile Include="packets\send\actor\ActorSpecialGraphicPacket.cs" />
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<Compile Include="packets\send\actor\BattleAction1Packet.cs" />
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<Compile Include="packets\send\actor\battle\BattleAction.cs" />
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<Compile Include="packets\send\actor\battle\BattleActionX00Packet.cs" />
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<Compile Include="packets\send\actor\battle\BattleActionX18Packet.cs" />
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@ -219,8 +222,7 @@
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<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
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<Compile Include="packets\send\actor\SetActorSubStatPacket.cs" />
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<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
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<Compile Include="packets\send\actor\_0xD9Packet.cs" />
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<Compile Include="packets\send\actor\_0xD8Packet.cs" />
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<Compile Include="packets\send\actor\SetActorBGPropertiesPacket.cs" />
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<Compile Include="packets\send\actor\_0xFPacket.cs" />
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<Compile Include="packets\send\groups\CreateNamedGroup.cs" />
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<Compile Include="packets\send\groups\CreateNamedGroupMultiple.cs" />
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@ -260,7 +262,6 @@
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<Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" />
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<Compile Include="packets\send\actor\SetActorAppearancePacket.cs" />
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<Compile Include="packets\send\actor\SetActorPositionPacket.cs" />
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<Compile Include="packets\send\login\0x7ResponsePacket.cs" />
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<Compile Include="packets\send\LogoutPacket.cs" />
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<Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" />
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<Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
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@ -359,8 +360,8 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>xcopy "$(SolutionDir)data\map_config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)" /d
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xcopy "$(SolutionDir)data\scripts" "$(SolutionDir)$(ProjectName)\$(OutDir)scripts\" /e /d /y /s</PostBuildEvent>
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<PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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<PropertyGroup>
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<PreBuildEvent>
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