mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 06:24:38 +02:00
Merge branch 'develop'
# Conflicts: # FFXIVClassic Map Server/FFXIVClassic Map Server.csproj # FFXIVClassic Map Server/Server.cs # data/scripts/player.lua # scripts/zones/193/npcs/pplStd_11@0C100.lua
This commit is contained in:
commit
3d5fa45730
134 changed files with 1926 additions and 242 deletions
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@ -1,3 +1,3 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Monster/Lemming/NuteaterStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 10, 1, 4, false, false, false, false, false, false, false, false, 2;
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end
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@ -20,7 +20,7 @@ Menu Ids:
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--]]
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Object/Aetheryte/AetheryteParent", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -20,7 +20,7 @@ Menu Ids:
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--]]
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceGuildlevePublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceLinkshellManager", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -23,7 +23,7 @@ Menu Ids:
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--]]
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulacePassiveGLPublisher", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -32,7 +32,7 @@ Menu Ids:
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--]]
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/Shop/PopulaceShopSalesman", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Object/TaskBoard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -1,5 +1,5 @@
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function onInstantiate(npc)
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return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, 0x10A350, false, false, 0, 1, "TEST";
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function init(npc)
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return "/Chara/Npc/Object/OpeningStoperF0B1", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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function onEventStarted(player, npc, triggerName)
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@ -3,7 +3,17 @@
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function onZoneInit(zone)
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end
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function onZoneIn(zone, player)
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function onZoneIn(player)
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openingQuest = player:getQuest(110001);
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--Opening Quest
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if (openingQuest ~= nil) then
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if (openingQuest:GetQuestFlag(0) == false) then
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player:kickEvent(player:getDirector(), "noticeEvent");
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end
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end
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end
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function onZoneOut(zone, player)
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Object/ObjectBed", false, false, false, false, false, 0x1250FB, false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Object/ObjectInnDoor", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Object/ObjectItemStorage", false, false, false, false, false, 0x1250F8, false, false, 0, 1, "TEST";
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end
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@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceCutScenePlayer", false, false, false, false, false, 0x107B38, false, false, 0, 1, "TEST";
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end
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|
@ -1,4 +1,4 @@
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function onInstantiate(npc)
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc.getActorClassId(), false, false, 0, 1, "TEST";
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end
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@ -3,7 +3,17 @@
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function onZoneInit(zone)
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end
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function onZoneIn(zone, player)
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function onZoneIn(player)
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openingQuest = player:getQuest(110005);
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--Opening Quest
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if (openingQuest ~= nil) then
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if (openingQuest:GetQuestFlag(0) == false) then
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player:kickEvent(player:getDirector(), "noticeEvent");
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end
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end
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end
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function onZoneOut(zone, player)
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|
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