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added some more ai stubs
- created mob class - added pathfind and targetfind helper classes (todo: actually add stuff to them) - added action queue helper class (todo: add shit to it)
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15 changed files with 376 additions and 8 deletions
24
FFXIVClassic Map Server/actors/chara/npc/Mob.cs
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24
FFXIVClassic Map Server/actors/chara/npc/Mob.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using FFXIVClassic_Map_Server.Actors;
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using FFXIVClassic_Map_Server.actors.chara.npc;
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using FFXIVClassic_Map_Server.actors;
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using FFXIVClassic_Map_Server.actors.chara;
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using FFXIVClassic_Map_Server.actors.chara.ai;
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using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
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namespace FFXIVClassic_Map_Server.Actors
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{
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class Mob : Npc
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{
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public Mob(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
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ushort actorState, uint animationId, string customDisplayName)
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: base(actorNumber, actorClass, uniqueId, spawnedArea, posX, posY, posZ, rot, actorState, animationId, customDisplayName)
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{
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this.aiContainer = new AIContainer(this, new MobController(this), new PathFind(this), new TargetFind(this));
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}
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}
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}
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