Added more Ul'dah scripts. Start location fix now only happens in correct zones.

This commit is contained in:
Filip Maj 2017-08-26 13:11:25 -04:00
parent ff93dc41ef
commit 3b271980cc
7 changed files with 93 additions and 29 deletions

View file

@ -0,0 +1,26 @@
require ("global")
function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
function onEventStarted(player, npc, triggerName)
local man0u1Quest = player:GetQuest("Man0u1");
local pos = player:GetPos();
if (man0u1Quest ~= nil) then
callClientFunction(player, "delegateEvent", player, man0u1Quest, "processEvent010");
player:EndEvent();
--[[director = player:GetZone():CreateDirector("AfterQuestWarpDirector");
player:KickEvent(director, "noticeEvent", true);
player:AddDirector(director);
player:SetLoginDirector(director);
--]]
GetWorldManager():DoZoneChange(player, 175, nil, 0, 15, pos[0], pos[1], pos[2], pos[3]);
return;
end
player:EndEvent();
end