Added more Ul'dah scripts. Start location fix now only happens in correct zones.

This commit is contained in:
Filip Maj 2017-08-26 13:11:25 -04:00
parent ff93dc41ef
commit 3b271980cc
7 changed files with 93 additions and 29 deletions

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@ -0,0 +1,13 @@
require ("global")
require ("quests/man/man0u0")
function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
if (man0u0Quest ~= nil) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrBlkNml002", nil, nil, nil);
GetWorldManager():DoZoneChange(player, 175, "PrivateAreaMasterPast", 3, 15, -22.81, 196, 87.82, 2.98);
end
player:EndEvent();
end

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require ("global")
require ("quests/man/man0u0")
function onEventStarted(player, npc, triggerName)
man0u0Quest = GetStaticActor("Man0u0");
if (man0u0Quest ~= nil) then
callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrBlkNml003", nil, nil, nil);
GetWorldManager():DoZoneChange(player, 175, "PrivateAreaMasterPast", 3, 15, -22.81, 196, 87.82, 2.98);
end
player:EndEvent();
end

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require ("global")
require ("quests/man/man0u0")
function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x3);
end
function onEventStarted(player, npc)
man0u1Quest = GetStaticActor("Man0u1");
callClientFunction(player, "delegateEvent", player, man0u1Quest, "processEventMomodiStart");
player:ReplaceQuest(110009, 110010);
player:SendGameMessage(GetStaticActor("Man0u1"), 329, 0x20);
player:SendGameMessage(GetStaticActor("Man0u1"), 330, 0x20);
GetWorldManager():DoZoneChange(player, 175, "PrivateAreaMasterPast", 4, 15, -75.242, 195.009, 74.572, -0.046);
player:endEvent();
end

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require ("global")
function onSpawn(player, npc)
npc:SetQuestGraphic(player, 0x2);
end
function onEventStarted(player, npc, triggerName)
local man0u1Quest = player:GetQuest("Man0u1");
local pos = player:GetPos();
if (man0u1Quest ~= nil) then
callClientFunction(player, "delegateEvent", player, man0u1Quest, "processEvent010");
player:EndEvent();
--[[director = player:GetZone():CreateDirector("AfterQuestWarpDirector");
player:KickEvent(director, "noticeEvent", true);
player:AddDirector(director);
player:SetLoginDirector(director);
--]]
GetWorldManager():DoZoneChange(player, 175, nil, 0, 15, pos[0], pos[1], pos[2], pos[3]);
return;
end
player:EndEvent();
end