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Added some error checking to "sendpacket" command. Changed the packet processor to send correct packets when it receives 0x1CB, 0x1CE, and 0x1D3. Forgot to push latest project file.
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3 changed files with 44 additions and 14 deletions
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@ -116,6 +116,12 @@
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<Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" />
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<Compile Include="packets\send\actor\inventory\EquipmentSetupPacket.cs" />
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<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
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<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
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<Compile Include="packets\send\list\ListBeginPacket.cs" />
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<Compile Include="packets\send\list\ListEndPacket.cs" />
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<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
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<Compile Include="packets\send\list\ListStartPacket.cs" />
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<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
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<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
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<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
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<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
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@ -135,7 +141,8 @@
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<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
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<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
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<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
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<Compile Include="packets\send\player\SetGCInfoPacket.cs" />
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<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
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<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
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<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
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<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
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<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
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