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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-09 22:14:39 +02:00
Finished converting over all scripts.
This commit is contained in:
parent
8b44d90114
commit
3969fff64a
123 changed files with 240 additions and 576 deletions
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@ -1,21 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_6", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "defaultTalkWithLady001_001", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,33 +1,18 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:SetQuestGraphic(player, 0x2);
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:GetQuest("man0u0");
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if (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
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npc:SetQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
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man0u0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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else
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
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end
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else
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player:EndEvent();
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end
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man0u0Quest = GetStaticActor("Man0u0");
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end
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function onEventUpdate(player, npc)
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2) == false) then
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002_first", nil, nil, nil);
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npc:SetQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE2, true);
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man0u0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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else
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini002", nil, nil, nil);
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end
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player:EndEvent();
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end
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@ -1,21 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_8", nil, nil, nil);
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player:EndEvent();
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end
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end
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@ -1,21 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_9", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,21 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_10", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,33 +1,18 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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function onSpawn(player, npc)
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npc:SetQuestGraphic(player, 0x2);
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:GetQuest("man0u0");
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if (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
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man0u0Quest = GetStaticActor("Man0u0");
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3) == false) then
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003_first", nil, nil, nil);
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npc:SetQuestGraphic(player, 0x0);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_MINITUT_DONE3, true);
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man0u0Quest:SaveData();
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player:GetDirector():OnTalked(npc);
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else
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini003", nil, nil, nil);
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end
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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@ -1,21 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_12", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,21 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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if (triggerName == "talkDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
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else
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player:EndEvent();
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end
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end
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function onEventUpdate(player, npc)
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man0u0Quest = GetStaticActor("Man0u0");
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processEvent000_13", nil, nil, nil);
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player:EndEvent();
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end
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@ -1,16 +1,8 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = GetStaticActor("Man0u0");
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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@ -1,29 +1,25 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onSpawn(player, npc)
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npc:SetQuestGraphic(player, 0x2);
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end
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function onEventStarted(player, npc, triggerName)
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man0u0Quest = player:GetQuest("Man0u0");
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if (man0u0Quest ~= nil) then
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man0u0Quest = GetStaticActor("Man0u0");
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if (man0u0Quest ~= nil) then
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if (triggerName == "pushDefault") then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal002", nil, nil, nil);
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elseif (triggerName == "talkDefault") then
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE) == false) then
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrNomal003", nil, nil, nil);
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player:SetEventStatus(npc, "pushDefault", false, 0x2);
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player:GetDirector():OnTalked(npc);
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man0u0Quest:SetQuestFlag(MAN0U0_FLAG_TUTORIAL1_DONE, true);
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man0u0Quest:SaveData();
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else
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player:RunEventFunction("delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, man0u0Quest, "processTtrMini001", nil, nil, nil);
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if (man0u0Quest:GetQuestFlag(MAN0U0_FLAG_MINITUT_DONE1) == false) then
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npc:SetQuestGraphic(player, 0x0);
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else
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player:EndEvent();
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end
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else
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player:EndEvent(); --Should not be here w.o this quest
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end
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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player:EndEvent();
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end
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@ -1,16 +1,6 @@
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require("/quests/man/man0u0")
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function init(npc)
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return "/Chara/Npc/Populace/PopulaceStandard", false, false, false, false, false, npc:GetActorClassId(), false, false, 0, 1, "TEST";
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end
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require ("global")
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require ("quests/man/man0u0")
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function onEventStarted(player, npc, triggerName)
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end
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function onEventUpdate(player, npc)
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player:EndEvent();
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end
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